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7 Commits

Author SHA1 Message Date
alvocool
4b71257429 Add groups with shared goals, objectives and chat; drop the water tracker
Groups let people keep each other honest: create one or join with a
six-letter invite code. Each group has shared goals split into measurable
objectives (km, sessions, words) that every member logs toward, a
leaderboard of kept rate and streak with nudges, and a group chat where
check-ins and nudges appear as cards beside the talk. The open chat polls
for new messages.

Reached from a new Groups tab (Training moves into the day rail), a Home
"Your groups" rail that opens the chat, and a Group tile in the add sheet.
Mock mode seeds two groups, a joinable one and members who reply.

The water tracker is removed; it did not fit the app. Bottom sheets are
now square app-wide via the theme.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-03 11:46:41 +03:00
alvocool
4548e1f164 Rebuild Home around a forest header with streak, score and water
Home now opens on a deep green header: greeting, a Today / Weekly toggle,
a seven-day streak with a leaf on every kept day, minutes held with a +
ring, plan thumbnails, the report-card letter as the score, and one bar per
commitment class (weekly view swaps in per-day bars and class rates). The
+ opens an "Add to today" sheet over the blurred day. A water tracker sits
below the header, kept on the device. The nav marks the selected tab as a
filled block and drops the side action button.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 20:58:41 +03:00
alvocool
9c858b8146 Square every corner, enlarge the main surfaces and add a to-do list
Rounded rectangles and round controls are now square across the app; only
status dots, glows, the sun, rings and the breathing circle stay round.
Cards, rows, thumbnails, featured cards, category tiles, the standing card
and the nav are larger. Home gets a quick To-do list kept on the device
(TodoItem in InternalMemory), seeded with sample items in mock mode.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 14:50:31 +03:00
alvocool
36bc41509d Animate the splash and fix the web preview hanging on the logo
The splash now raises the sun in the mark and over a painted valley, floats
four feature chips around the mark, shimmers the wordmark, shows a three-beat
"how it works" card, drifts light motes upward and walks a status line
through the session check. A tap skips it.

The web build hung on the native splash because the asset manifest could not
be published: "assets/icons/splash_orb.png" is 27 characters, so its length
prefix in AssetManifest.bin is an ESC byte. Renamed it to splash_mark.png and
removed the unused anchor assets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 12:59:34 +03:00
alvocool
fe268cb8aa Redesign the UI after the fitness reference and replace the logo
Light sage-to-cream ambient backdrop, frosted glass controls and painted
SceneArt landscapes in place of photography. Home becomes a dashboard with a
two-tone greeting, a frosted summary ring, category portraits, an up-next rail
of image-led cards and a floating glass tab bar. The routine library gets an
image header and painted cards; the player gets a scene stage, steps on an
arc, a dotted clock and a night pill with a lime spark. Goals become painted
cards in their own colour.

New logo: a lime sun resting on a ground line under two arcs. The splash
raises the sun and lights the arcs; launcher icons and native splash are
regenerated to match.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 12:33:13 +03:00
alvocool
b31bc47cc0 Add removable mock mode for a clickable preview
Runs the whole app on seeded in-memory data with no backend or device
storage, behind useMockData in lib/Grounded/mock/MockSwitch.dart. To
remove: delete lib/Grounded/mock/ and the lines tagged "MOCK:" in
ParentViewModel (or revert this commit, keeping the notification guard).

Also skips local notifications on web, where the plugin and dart:io
Platform both throw.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 08:45:41 +03:00
alvocool
1a5867a98f Add routines module and full goal management
Routines: workout, meditation and must-do routines with timed, rep and
tick steps, sets and rest. A library screen, a builder with templates
and drag-to-reorder steps, and a full-screen player that auto-advances
timed phases, counts backgrounding and logs broken chains as partial.

Goals: a goal editor (deadline, colour, category, default class, archive),
routines linked to goals, and a goal field on tasks and routines. Tasks
added from inside a goal are now actually attached to it via parentId.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 08:45:41 +03:00
199 changed files with 13984 additions and 857 deletions

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@@ -32,7 +32,7 @@ informatics/ DataManager · AppDataManager
memory/ ConnectInternalMemory · InternalMemory memory/ ConnectInternalMemory · InternalMemory
configs/ Navigator · Env · NotificationServiceConfig configs/ Navigator · Env · NotificationServiceConfig
designs/ Component · Shell · Responsive · buttons/ input/ text/ designs/ Component · Shell · Responsive · buttons/ input/ text/
see/<feature>/ screens, 4 files each see/<feature>/ screens, 4 files each (group/ = groups, shared goals, chat)
utils/ Colors · CommonUtils · engines · validators utils/ Colors · CommonUtils · engines · validators
``` ```
@@ -109,10 +109,12 @@ status field. That's what makes honest history and excuse analysis possible.
## 6. Design language ## 6. Design language
See `design.md`. In short: black chrome → white sheet with a 28 radius → See `design.md`. In short: sage-to-cream ambient backdrop, frosted glass
oversized **Light** display title → tiny grey all-caps labels above values. controls, painted `SceneArt` instead of photos, image-led cards, two-tone
greetings, square night buttons with a lime spark, no rounded corners.
- Every screen is built from `Sheet` (`designs/Shell.dart`). - Screens are built from `Sheet` (`designs/Shell.dart`); Home, Routines and
the routine player compose `AmbientBackground` + glass directly.
- Display titles are `TextType.Light`. Bold is for labels and metrics only. - Display titles are `TextType.Light`. Bold is for labels and metrics only.
- Never raw `Text`/`TextStyle` — use `text()` from `designs/text/Text.dart`. - Never raw `Text`/`TextStyle` — use `text()` from `designs/text/Text.dart`.
- Never inline hex — use `utils/Colors.dart`. - Never inline hex — use `utils/Colors.dart`.

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@@ -6,9 +6,9 @@
<item name="android:windowFullscreen">false</item> <item name="android:windowFullscreen">false</item>
<item name="android:windowDrawsSystemBarBackgrounds">false</item> <item name="android:windowDrawsSystemBarBackgrounds">false</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#141414</item> <item name="android:windowSplashScreenBackground">#EAEFE6</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item> <item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#141414</item> <item name="android:windowSplashScreenIconBackgroundColor">#EAEFE6</item>
</style> </style>
<!-- Theme applied to the Android Window as soon as the process has started. <!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your This theme determines the color of the Android Window while your

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@@ -6,9 +6,9 @@
<item name="android:windowFullscreen">false</item> <item name="android:windowFullscreen">false</item>
<item name="android:windowDrawsSystemBarBackgrounds">false</item> <item name="android:windowDrawsSystemBarBackgrounds">false</item>
<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
<item name="android:windowSplashScreenBackground">#141414</item> <item name="android:windowSplashScreenBackground">#EAEFE6</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item> <item name="android:windowSplashScreenAnimatedIcon">@drawable/android12splash</item>
<item name="android:windowSplashScreenIconBackgroundColor">#141414</item> <item name="android:windowSplashScreenIconBackgroundColor">#EAEFE6</item>
</style> </style>
<!-- Theme applied to the Android Window as soon as the process has started. <!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your This theme determines the color of the Android Window while your

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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<color name="ic_launcher_background">#141414</color> <color name="ic_launcher_background">#18211C</color>
</resources> </resources>

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@@ -1,17 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" width="512" height="512">
<!-- Grounded mark: a horizon line with a weight resting on it. The bar is
the ground; the block is what you are carrying. -->
<rect width="512" height="512" fill="#141414"/>
<!-- The block -->
<rect x="176" y="146" width="160" height="160" rx="34" fill="#EDEEEA"/>
<!-- The notch — a debt taken out of the block -->
<rect x="236" y="146" width="40" height="86" rx="20" fill="#141414"/>
<!-- The ground line -->
<rect x="120" y="348" width="272" height="26" rx="13" fill="#2F6F4E"/>
<!-- Shadow beneath, shortened: the weight sits on the line -->
<rect x="168" y="396" width="176" height="14" rx="7" fill="#EDEEEA" opacity="0.22"/>
</svg>

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@@ -1,9 +1,34 @@
# Grounded — Design Language # Grounded — Design Language
Reference: black device chrome, a white content sheet that rises into it with a Reference: an airy fitness-app look. Sage mist drifting into cream behind
large corner radius, oversized light display titles, tiny grey all-caps metadata everything (`AmbientBackground`), frosted glass for controls and floating
labels, pill chips, and a lot of whitespace. The app reads as a record, not a chrome (`GlassSurface`, `glassCircle`), ink type with a soft grey second
dashboard. tone, painted landscapes instead of photography (`SceneArt`), a floating
glass tab bar with a dark square action button (`FloatingNav`), and one lime
spark on night-green for the primary control.
## Building blocks (`designs/`)
| Piece | Use |
|---|---|
| `AmbientBackground` | The backdrop for every light screen. |
| `GlassSurface` / `glassCircle` | Frosted panels and square controls; `onDark` over a scene or tinted stage. |
| `SceneArt` | Painted sky, sun and ridges with an optional figure glyph. Palettes come from `scenePalette(kind)`, `goalScene(accent)`, `classScene(class)`; seed with `sceneSeed(title)` so an item always wears the same picture. |
| `DotDigits` | The dotted clock in the routine player. |
| `FloatingNav` | Home's tab bar; the selected tab is a filled night block. The side action button is optional. |
| `GroundedMark` | The logo, drawn — a lime sun on a ground line under two arcs. The launcher PNGs in `assets/icons/` were rendered from the same geometry. |
Cards are image-led where an item has a kind (routines, goals, tasks): scene on
top or as a thumbnail, white type over the shaded lower half, three light
numbers along the bottom. Greetings are two-tone: Medium ink, then Regular
`colorInkSoft`. Primary buttons are square night bars with a lime icon.
`Sheet` is light (ambient) by default; passing `chrome`, `banner` or
`scene` gives a tinted stage with white type. Home, Routines and the player
build their own layouts from the same pieces.
The sections below describe the original record-style type scale, which still
applies to labels and metrics.
## Type — General Sans ## Type — General Sans
@@ -20,7 +45,7 @@ directly above a large dark value. Used everywhere numbers appear.
## Geometry ## Geometry
- Sheet radius `28`, card radius `16`, chip radius `999`, control radius `12`. - No rounded corners anywhere: sheets, cards, chips, buttons, fields, tiles and portraits are all square (`BorderRadius.zero`). Only small status dots, glows, the sun, progress rings and the breathing circle stay round.
- Screen padding `20` horizontal. Card padding `16`. Section gap `28`. - Screen padding `20` horizontal. Card padding `16`. Section gap `28`.
- Hairlines at `colorDivider` (black 7%), borders at `colorBorder` (black 8%). - Hairlines at `colorDivider` (black 7%), borders at `colorBorder` (black 8%).
- One soft shadow only: `0 4 18 rgba(0,0,0,0.03)`. No coloured glows. - One soft shadow only: `0 4 18 rgba(0,0,0,0.03)`. No coloured glows.
@@ -44,7 +69,7 @@ the standing is legible without reading the word.
## Structure ## Structure
Every screen is: black `headerBar` (back, title, action) → white sheet with a Every screen is: black `headerBar` (back, title, action) → white sheet with a
`28` top radius → `sectionHeader` (label + light display title) → content. square top edge → `sectionHeader` (label + light display title) → content.
## Rules ## Rules
@@ -53,3 +78,34 @@ Every screen is: black `headerBar` (back, title, action) → white sheet with a
- Chips carry state, never actions. - Chips carry state, never actions.
- One primary button per screen; everything else is outlined or text. - One primary button per screen; everything else is outlined or text.
- Empty states are plain. An empty overdue queue is good news, not a party. - Empty states are plain. An empty overdue queue is good news, not a party.
## Home
Home opens on a deep forest header block (`colorHeaderTop` → `colorHeaderBottom`):
greeting and avatar, a Today / Weekly toggle, a seven-day streak panel ending
today (a leaf on every kept day, kept = 80%+), then the numbers. Today shows
minutes held against planned, a ring with + that opens the "Add to today"
sheet, the plan as thumbnails, the report-card letter as the Score, and one
bar per commitment class. Weekly swaps in the week's average, a bar per day
and the class completion rates. Below the block, on the light ambient
surface: the rest of the day. Bars on the dark block use the `colorBar*` tokens.
## Groups
`see/group/`: people keeping each other honest. A group has members, shared
goals and a chat.
- **Shared goals** are split into **objectives** with a number and a unit
(200 km, 40 runs, 30,000 words). Every member logs toward them; the card
shows the group total, your share and a night **Log** button. Like
personal goals, they carry no debt.
- **Leaderboard** ranks members by kept rate over the last 7 days, with
streak, last check-in (red "quiet" after 24h) and a nudge button.
- **Chat** keeps the work and the talk together: plain messages are square
bubbles (yours in night, others white with the author's colour), while
check-ins (green bar) and nudges (amber bar) are cards in the thread.
The open chat polls every 4 seconds.
- Members are drawn by `memberAvatar` / `avatarStack`
(`designs/MemberAvatar.dart`): square painted portraits with the initial.
- Groups are reached from the nav (Groups tab), the Home "Your groups" rail
(tap opens the chat) and the add sheet.

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@@ -0,0 +1,94 @@
import '../../../utils/ObjectConvertors.dart';
import 'GroupGoal.dart';
import 'GroupMember.dart';
/// People keeping each other honest: members, the goals they share, and the
/// chat they talk in.
class Group {
String id;
String name;
String description;
String colourHex;
/// Six characters a friend types to join.
String inviteCode;
List<GroupMember> members;
List<GroupGoal> goals;
/// Messages the signed-in user has not seen yet.
int unread;
String lastMessage;
String lastAuthor;
DateTime? lastMessageAt;
Group({
this.id = "",
this.name = "",
this.description = "",
this.colourHex = "",
this.inviteCode = "",
List<GroupMember>? members,
List<GroupGoal>? goals,
this.unread = 0,
this.lastMessage = "",
this.lastAuthor = "",
this.lastMessageAt,
}) : members = members ?? <GroupMember>[],
goals = goals ?? <GroupGoal>[];
/// Average progress across the shared goals.
double get progress {
if (goals.isEmpty) {
return 0;
}
double total = 0;
for (GroupGoal goal in goals) {
total = total + goal.progress;
}
return total / goals.length;
}
bool get iOwn => members.any((member) => member.me && member.owner);
factory Group.fromJson(Map<String, dynamic> json) {
return Group(
id: json['id'] ?? "",
name: json['name'] ?? "",
description: json['description'] ?? "",
colourHex: json['colourHex'] ?? "",
inviteCode: json['inviteCode'] ?? "",
members: getGroupMemberList(json['members']),
goals: getGroupGoalList(json['goals']),
unread: json['unread'] ?? 0,
lastMessage: json['lastMessage'] ?? "",
lastAuthor: json['lastAuthor'] ?? "",
lastMessageAt: json['lastMessageAt'] == null
? null
: DateTime.tryParse(json['lastMessageAt']),
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['name'] = name;
data['description'] = description;
data['colourHex'] = colourHex;
data['inviteCode'] = inviteCode;
data['members'] = members.map((item) => item.toJson()).toList();
data['goals'] = goals.map((item) => item.toJson()).toList();
data['unread'] = unread;
data['lastMessage'] = lastMessage;
data['lastAuthor'] = lastAuthor;
data['lastMessageAt'] = lastMessageAt?.toIso8601String();
return data;
}
}

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@@ -0,0 +1,67 @@
import '../../../utils/ObjectConvertors.dart';
import 'GroupObjective.dart';
/// A goal the whole group shares, broken into objectives everyone logs
/// against. Like a personal goal it carries no debt of its own.
class GroupGoal {
String id;
String title;
String description;
DateTime? targetDate;
String colourHex;
List<GroupObjective> objectives;
GroupGoal({
this.id = "",
this.title = "",
this.description = "",
this.targetDate,
this.colourHex = "",
List<GroupObjective>? objectives,
}) : objectives = objectives ?? <GroupObjective>[];
/// The average of the objectives, so one runaway objective cannot carry
/// the rest.
double get progress {
if (objectives.isEmpty) {
return 0;
}
double total = 0;
for (GroupObjective objective in objectives) {
total = total + objective.progress;
}
return total / objectives.length;
}
int get completeObjectives =>
objectives.where((objective) => objective.complete).length;
factory GroupGoal.fromJson(Map<String, dynamic> json) {
return GroupGoal(
id: json['id'] ?? "",
title: json['title'] ?? "",
description: json['description'] ?? "",
targetDate: json['targetDate'] == null || json['targetDate'] == ""
? null
: DateTime.tryParse(json['targetDate']),
colourHex: json['colourHex'] ?? "",
objectives: getGroupObjectiveList(json['objectives']),
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['description'] = description;
data['targetDate'] = targetDate?.toIso8601String();
data['colourHex'] = colourHex;
data['objectives'] = objectives.map((item) => item.toJson()).toList();
return data;
}
}

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@@ -0,0 +1,64 @@
/// Someone in a group, with the numbers the leaderboard ranks on.
class GroupMember {
String id;
String name;
/// "Owner" or "Member".
String role;
/// Share of their own commitments kept over the last seven days, 0..1.
double keptRate;
/// Kept days in a row.
int streak;
/// Their standing name — Good, Warned, Grounded, Lockdown.
String standing;
DateTime? lastCheckIn;
/// True for the signed-in user.
bool me;
GroupMember({
this.id = "",
this.name = "",
this.role = "Member",
this.keptRate = 0,
this.streak = 0,
this.standing = "Good",
this.lastCheckIn,
this.me = false,
});
bool get owner => role == "Owner";
factory GroupMember.fromJson(Map<String, dynamic> json) {
return GroupMember(
id: json['id'] ?? "",
name: json['name'] ?? "",
role: json['role'] ?? "Member",
keptRate: (json['keptRate'] ?? 0).toDouble(),
streak: json['streak'] ?? 0,
standing: json['standing'] ?? "Good",
lastCheckIn: json['lastCheckIn'] == null
? null
: DateTime.tryParse(json['lastCheckIn']),
me: json['me'] ?? false,
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['name'] = name;
data['role'] = role;
data['keptRate'] = keptRate;
data['streak'] = streak;
data['standing'] = standing;
data['lastCheckIn'] = lastCheckIn?.toIso8601String();
data['me'] = me;
return data;
}
}

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@@ -0,0 +1,66 @@
/// One line in a group chat. Besides plain text, the app posts check-ins
/// (progress logged on an objective), nudges and system notes into the same
/// thread so the conversation and the work sit together.
class GroupMessage {
String id;
String groupId;
String authorId;
String authorName;
String body;
/// "Text", "CheckIn", "Nudge" or "System".
String kind;
DateTime? sentAt;
/// True when the signed-in user wrote it.
bool mine;
GroupMessage({
this.id = "",
this.groupId = "",
this.authorId = "",
this.authorName = "",
this.body = "",
this.kind = "Text",
this.sentAt,
this.mine = false,
});
bool get isCheckIn => kind == "CheckIn";
bool get isNudge => kind == "Nudge";
bool get isSystem => kind == "System";
factory GroupMessage.fromJson(Map<String, dynamic> json) {
return GroupMessage(
id: json['id'] ?? "",
groupId: json['groupId'] ?? "",
authorId: json['authorId'] ?? "",
authorName: json['authorName'] ?? "",
body: json['body'] ?? "",
kind: json['kind'] ?? "Text",
sentAt:
json['sentAt'] == null ? null : DateTime.tryParse(json['sentAt']),
mine: json['mine'] ?? false,
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['groupId'] = groupId;
data['authorId'] = authorId;
data['authorName'] = authorName;
data['body'] = body;
data['kind'] = kind;
data['sentAt'] = sentAt?.toIso8601String();
data['mine'] = mine;
return data;
}
}

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@@ -0,0 +1,58 @@
/// One measurable part of a shared goal — "Run 100 km", "20 sessions" — that
/// every member logs toward.
class GroupObjective {
String id;
String title;
/// km, sessions, pages, hours…
String unit;
double target;
/// The group's total so far.
double current;
/// What the signed-in user has put in.
double mine;
GroupObjective({
this.id = "",
this.title = "",
this.unit = "",
this.target = 0,
this.current = 0,
this.mine = 0,
});
double get progress {
if (target <= 0) {
return 0;
}
return (current / target).clamp(0.0, 1.0);
}
bool get complete => target > 0 && current >= target;
factory GroupObjective.fromJson(Map<String, dynamic> json) {
return GroupObjective(
id: json['id'] ?? "",
title: json['title'] ?? "",
unit: json['unit'] ?? "",
target: (json['target'] ?? 0).toDouble(),
current: (json['current'] ?? 0).toDouble(),
mine: (json['mine'] ?? 0).toDouble(),
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['unit'] = unit;
data['target'] = target;
data['current'] = current;
data['mine'] = mine;
return data;
}
}

View File

@@ -1,3 +1,9 @@
import '../../internal/application/CommitmentClass.dart';
import '../../internal/application/RoutineKind.dart';
import '../../internal/application/StepMode.dart';
import '../../../utils/ObjectConvertors.dart';
import 'RoutineStep.dart';
/// An ordered sequence where the chain, not the step, is the unit of /// An ordered sequence where the chain, not the step, is the unit of
/// completion. Breaking mid-way logs partial. /// completion. Breaking mid-way logs partial.
class RoutineChain { class RoutineChain {
@@ -5,6 +11,24 @@ class RoutineChain {
String title; String title;
/// The goal this routine serves — "Workout" holds "Full body strength".
/// Null for a routine that stands on its own.
String? goalId;
RoutineKind kind;
/// Weight class, exactly as for a commitment — a non-negotiable morning
/// routine carries non-negotiable debt when it breaks.
CommitmentClass commitmentClass;
/// 1..7, Monday first. Empty means unscheduled — run on demand only.
List<int> days;
/// Minutes after midnight the routine is due to start; -1 when unset.
int startMinute;
String note;
List<RoutineStep> steps; List<RoutineStep> steps;
/// Index of the step reached when the chain last broke; -1 when clean. /// Index of the step reached when the chain last broke; -1 when clean.
@@ -13,19 +37,30 @@ class RoutineChain {
RoutineChain({ RoutineChain({
this.id, this.id,
this.title = "", this.title = "",
this.goalId,
this.kind = RoutineKind.Workout,
this.commitmentClass = CommitmentClass.Standard,
List<int>? days,
this.startMinute = -1,
this.note = "",
List<RoutineStep>? steps, List<RoutineStep>? steps,
this.lastBreakIndex = -1, this.lastBreakIndex = -1,
}) : steps = steps ?? <RoutineStep>[]; }) : days = days ?? <int>[],
steps = steps ?? <RoutineStep>[];
factory RoutineChain.fromJson(Map<String, dynamic> json) { factory RoutineChain.fromJson(Map<String, dynamic> json) {
return RoutineChain( return RoutineChain(
id: json['id'], id: json['id'],
title: json['title'] ?? "", title: json['title'] ?? "",
steps: json['steps'] == null goalId: json['goalId'],
? <RoutineStep>[] kind: getRoutineKind(json['kind']),
: (json['steps'] as List) commitmentClass: getCommitmentClass(json['commitmentClass']),
.map((item) => RoutineStep.fromJson(item)) days: json['days'] == null
.toList(), ? <int>[]
: (json['days'] as List).map((item) => item as int).toList(),
startMinute: json['startMinute'] ?? -1,
note: json['note'] ?? "",
steps: getRoutineStepList(json['steps']),
lastBreakIndex: json['lastBreakIndex'] ?? -1, lastBreakIndex: json['lastBreakIndex'] ?? -1,
); );
} }
@@ -34,6 +69,12 @@ class RoutineChain {
final Map<String, dynamic> data = <String, dynamic>{}; final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id; data['id'] = id;
data['title'] = title; data['title'] = title;
data['goalId'] = goalId;
data['kind'] = kind.name;
data['commitmentClass'] = commitmentClass.name;
data['days'] = days;
data['startMinute'] = startMinute;
data['note'] = note;
data['steps'] = steps.map((item) => item.toJson()).toList(); data['steps'] = steps.map((item) => item.toJson()).toList();
data['lastBreakIndex'] = lastBreakIndex; data['lastBreakIndex'] = lastBreakIndex;
return data; return data;
@@ -54,44 +95,40 @@ class RoutineChain {
bool get complete { bool get complete {
return steps.isNotEmpty && completedSteps == steps.length; return steps.isNotEmpty && completedSteps == steps.length;
} }
bool get scheduled {
return days.isNotEmpty;
} }
class RoutineStep { bool scheduledOn(DateTime day) {
String? id; return days.contains(day.weekday);
String title;
int order;
int timerSeconds;
bool completed;
RoutineStep({
this.id,
this.title = "",
this.order = 0,
this.timerSeconds = 0,
this.completed = false,
});
factory RoutineStep.fromJson(Map<String, dynamic> json) {
return RoutineStep(
id: json['id'],
title: json['title'] ?? "",
order: json['order'] ?? 0,
timerSeconds: json['timerSeconds'] ?? 0,
completed: json['completed'] ?? false,
);
} }
Map<String, dynamic> toJson() { /// Every set of every step, for the "12 sets" figure.
final Map<String, dynamic> data = <String, dynamic>{}; int get totalSets {
data['id'] = id; int total = 0;
data['title'] = title; for (RoutineStep step in steps) {
data['order'] = order; total = total + step.sets;
data['timerSeconds'] = timerSeconds; }
data['completed'] = completed; return total;
return data; }
/// Planned seconds, rest included. Rep and tick steps count their estimate.
int get totalSeconds {
int total = 0;
for (RoutineStep step in steps) {
total = total + step.plannedSeconds;
}
return total;
}
int get timedSteps {
return steps.where((step) => step.mode == StepMode.Timed).length;
}
/// A deep copy for the builder, so cancelling an edit leaves the library
/// untouched.
RoutineChain copy() {
return RoutineChain.fromJson(toJson());
} }
} }

View File

@@ -0,0 +1,75 @@
import '../../internal/application/StepMode.dart';
class RoutineStep {
String? id;
String title;
int order;
StepMode mode;
/// Work seconds per set for timed steps; the estimate per set otherwise.
int timerSeconds;
int sets;
/// Target per set for rep steps; 0 otherwise.
int reps;
/// Rest between sets, and after the last set before the next step.
int restSeconds;
/// One line shown under the clock — a form cue, a breathing pattern.
String cue;
bool completed;
RoutineStep({
this.id,
this.title = "",
this.order = 0,
this.mode = StepMode.Timed,
this.timerSeconds = 0,
this.sets = 1,
this.reps = 0,
this.restSeconds = 0,
this.cue = "",
this.completed = false,
});
factory RoutineStep.fromJson(Map<String, dynamic> json) {
return RoutineStep(
id: json['id'],
title: json['title'] ?? "",
order: json['order'] ?? 0,
mode: getStepMode(json['mode']),
timerSeconds: json['timerSeconds'] ?? 0,
sets: json['sets'] ?? 1,
reps: json['reps'] ?? 0,
restSeconds: json['restSeconds'] ?? 0,
cue: json['cue'] ?? "",
completed: json['completed'] ?? false,
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['order'] = order;
data['mode'] = mode.name;
data['timerSeconds'] = timerSeconds;
data['sets'] = sets;
data['reps'] = reps;
data['restSeconds'] = restSeconds;
data['cue'] = cue;
data['completed'] = completed;
return data;
}
int get plannedSeconds {
final int safeSets = sets < 1 ? 1 : sets;
return timerSeconds * safeSets + restSeconds * safeSets;
}
}

View File

@@ -2,6 +2,9 @@
class CommitmentRequest { class CommitmentRequest {
String? id; String? id;
/// The goal this task belongs to; null for a loose task.
String? parentId;
String type; String type;
String commitmentClass; String commitmentClass;
@@ -26,6 +29,7 @@ class CommitmentRequest {
CommitmentRequest({ CommitmentRequest({
this.id, this.id,
this.parentId,
this.type = "TASK", this.type = "TASK",
this.commitmentClass = "Standard", this.commitmentClass = "Standard",
this.title = "", this.title = "",
@@ -42,6 +46,7 @@ class CommitmentRequest {
Map<String, dynamic> toJson() { Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{}; final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id; data['id'] = id;
data['parentId'] = parentId;
data['type'] = type; data['type'] = type;
data['commitmentClass'] = commitmentClass; data['commitmentClass'] = commitmentClass;
data['title'] = title; data['title'] = title;

View File

@@ -0,0 +1,40 @@
import 'ObjectiveDraft.dart';
/// Creates a shared goal in a group, objectives and all.
class GroupGoalRequest {
String groupId;
String? id;
String title;
String description;
String targetDate;
String colourHex;
List<ObjectiveDraft> objectives;
GroupGoalRequest({
this.groupId = "",
this.id,
this.title = "",
this.description = "",
this.targetDate = "",
this.colourHex = "",
List<ObjectiveDraft>? objectives,
}) : objectives = objectives ?? <ObjectiveDraft>[];
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['groupId'] = groupId;
data['id'] = id;
data['title'] = title;
data['description'] = description;
data['targetDate'] = targetDate;
data['colourHex'] = colourHex;
data['objectives'] = objectives.map((item) => item.toJson()).toList();
return data;
}
}

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@@ -0,0 +1,18 @@
/// Posts a message to a group chat.
class GroupMessageRequest {
String groupId;
String body;
String kind;
GroupMessageRequest({this.groupId = "", this.body = "", this.kind = "Text"});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['groupId'] = groupId;
data['body'] = body;
data['kind'] = kind;
return data;
}
}

View File

@@ -0,0 +1,21 @@
/// Creates a group, or renames one when [id] is set.
class GroupRequest {
String? id;
String name;
String description;
String colourHex;
GroupRequest({this.id, this.name = "", this.description = "", this.colourHex = ""});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['name'] = name;
data['description'] = description;
data['colourHex'] = colourHex;
return data;
}
}

View File

@@ -0,0 +1,12 @@
/// Joins a group by the code a friend shared.
class JoinGroupRequest {
String inviteCode;
JoinGroupRequest({this.inviteCode = ""});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['inviteCode'] = inviteCode;
return data;
}
}

View File

@@ -0,0 +1,15 @@
/// Nudges one member, or everyone when [memberId] is empty.
class NudgeRequest {
String groupId;
String memberId;
NudgeRequest({this.groupId = "", this.memberId = ""});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['groupId'] = groupId;
data['memberId'] = memberId;
return data;
}
}

View File

@@ -0,0 +1,18 @@
/// One objective as typed into the shared-goal editor.
class ObjectiveDraft {
String title;
String unit;
double target;
ObjectiveDraft({this.title = "", this.unit = "", this.target = 0});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['title'] = title;
data['unit'] = unit;
data['target'] = target;
return data;
}
}

View File

@@ -0,0 +1,24 @@
/// Logs an amount against one objective of a shared goal.
class ObjectiveProgressRequest {
String groupId;
String goalId;
String objectiveId;
double amount;
String note;
ObjectiveProgressRequest({this.groupId = "", this.goalId = "", this.objectiveId = "", this.amount = 0, this.note = ""});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['groupId'] = groupId;
data['goalId'] = goalId;
data['objectiveId'] = objectiveId;
data['amount'] = amount;
data['note'] = note;
return data;
}
}

View File

@@ -0,0 +1,45 @@
/// One run of a routine. Sent whether the chain held or broke — a broken
/// chain is logged as partial, never silently dropped.
class RoutineLogRequest {
String routineId;
String startedAt;
/// Foreground seconds only. Backgrounding pauses the run.
int elapsedSeconds;
int completedSteps;
int totalSteps;
/// Step index the chain broke at; -1 when it held.
int breakIndex;
int backgroundedCount;
int skippedCount;
RoutineLogRequest({
this.routineId = "",
this.startedAt = "",
this.elapsedSeconds = 0,
this.completedSteps = 0,
this.totalSteps = 0,
this.breakIndex = -1,
this.backgroundedCount = 0,
this.skippedCount = 0,
});
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['routineId'] = routineId;
data['startedAt'] = startedAt;
data['elapsedSeconds'] = elapsedSeconds;
data['completedSteps'] = completedSteps;
data['totalSteps'] = totalSteps;
data['breakIndex'] = breakIndex;
data['backgroundedCount'] = backgroundedCount;
data['skippedCount'] = skippedCount;
return data;
}
}

View File

@@ -0,0 +1,44 @@
/// What a routine is for. The kind decides the runner's stage — a barbell
/// clock for work, a breathing circle for stillness, a checklist for the
/// things that simply have to get done.
enum RoutineKind {
/// Sets, reps and rest. Timed work auto-advances into rest.
Workout,
/// Long timed holds with a breathing cue. No reps, rarely any rest.
Meditation,
/// An ordered list of tasks that have to be done, in order, every time.
MustDo,
}
String kindLabel(RoutineKind value) {
switch (value) {
case RoutineKind.Workout:
return "Workout";
case RoutineKind.Meditation:
return "Meditation";
case RoutineKind.MustDo:
return "Must-do";
}
}
String kindDescription(RoutineKind value) {
switch (value) {
case RoutineKind.Workout:
return "Sets, reps and timed rest.";
case RoutineKind.Meditation:
return "Timed sits with a breathing cue.";
case RoutineKind.MustDo:
return "Tasks, in order, every time.";
}
}
RoutineKind getRoutineKind(String? name) {
for (RoutineKind value in RoutineKind.values) {
if (value.name == name) {
return value;
}
}
return RoutineKind.Workout;
}

View File

@@ -0,0 +1,40 @@
import '../../external/data/RoutineStep.dart';
import 'StepMode.dart';
/// One beat of a running routine — a single work set or the rest after it.
/// The runner walks a flat list of these, so "set 2 of 4" and "rest" are the
/// same kind of thing to the clock.
class RoutinePhase {
/// Index of the step this phase belongs to.
final int stepIndex;
final RoutineStep step;
/// 1-based set number within the step.
final int set;
final bool rest;
RoutinePhase({
required this.stepIndex,
required this.step,
this.set = 1,
this.rest = false,
});
/// Seconds the clock runs for. Zero means the phase waits for a tap.
int get seconds {
if (rest) {
return step.restSeconds;
}
return step.mode == StepMode.Timed ? step.timerSeconds : 0;
}
bool get countsDown {
return seconds > 0;
}
bool get lastSet {
return set >= step.sets;
}
}

View File

@@ -0,0 +1,212 @@
import '../../external/data/RoutineChain.dart';
import '../../external/data/RoutineStep.dart';
import 'RoutinePhase.dart';
/// A routine being run. Like [LiveSession], every clock is derived from
/// wall-clock rather than counted by a ticker, so a screen-off period cannot
/// lose or invent time.
class RoutineRun {
final RoutineChain chain;
final List<RoutinePhase> phases;
int phaseIndex = 0;
final DateTime startedAt;
/// Banked foreground seconds for the whole run.
int _runSeconds = 0;
/// Banked foreground seconds for the current phase.
int _phaseSeconds = 0;
/// Start of the active stretch; null while paused.
DateTime? resumedAt;
/// Times the app was left mid-run. Shown afterwards, never hidden.
int backgroundedCount = 0;
/// Phases skipped forward without being done.
int skippedCount = 0;
RoutineRun(this.chain)
: phases = buildPhases(chain),
startedAt = DateTime.now();
/// Each set becomes a work phase; rest follows every set that has rest,
/// except after the final set of the final step.
static List<RoutinePhase> buildPhases(RoutineChain chain) {
final List<RoutinePhase> result = <RoutinePhase>[];
for (int index = 0; index < chain.steps.length; index++) {
final RoutineStep step = chain.steps[index];
final int sets = step.sets < 1 ? 1 : step.sets;
for (int set = 1; set <= sets; set++) {
result.add(RoutinePhase(stepIndex: index, step: step, set: set));
final bool finalBeat = index == chain.steps.length - 1 && set == sets;
if (step.restSeconds > 0 && !finalBeat) {
result.add(
RoutinePhase(stepIndex: index, step: step, set: set, rest: true));
}
}
}
return result;
}
RoutinePhase get phase {
return phases[phaseIndex];
}
bool get running {
return resumedAt != null;
}
bool get onLastPhase {
return phaseIndex >= phases.length - 1;
}
int _live(DateTime? now) {
if (resumedAt == null) {
return 0;
}
return (now ?? DateTime.now()).difference(resumedAt!).inSeconds;
}
int elapsedSeconds({DateTime? now}) {
return _runSeconds + _live(now);
}
int phaseElapsed({DateTime? now}) {
return _phaseSeconds + _live(now);
}
int phaseRemaining({DateTime? now}) {
final int remaining = phase.seconds - phaseElapsed(now: now);
return remaining > 0 ? remaining : 0;
}
/// 0..1 through the current phase; 0 for phases that wait for a tap.
double phaseProgress({DateTime? now}) {
if (!phase.countsDown) {
return 0;
}
final double value = phaseElapsed(now: now) / phase.seconds;
return value > 1 ? 1 : value;
}
bool phaseFinished({DateTime? now}) {
return phase.countsDown && phaseElapsed(now: now) >= phase.seconds;
}
/// Seconds left in the whole run, by plan — elapsed work in this phase
/// counts, phases still ahead count at their planned length.
int plannedRemaining({DateTime? now}) {
int total = phase.countsDown ? phaseRemaining(now: now) : 0;
for (int index = phaseIndex + 1; index < phases.length; index++) {
total = total + phases[index].seconds;
}
return total;
}
void pause({DateTime? now}) {
if (resumedAt == null) {
return;
}
final int live = _live(now);
_runSeconds = _runSeconds + live;
_phaseSeconds = _phaseSeconds + live;
resumedAt = null;
}
void resume({DateTime? now}) {
if (resumedAt != null) {
return;
}
resumedAt = now ?? DateTime.now();
}
/// Bank the current phase and start the next. Returns false at the end.
/// A step is marked complete when its last set's work phase is done.
bool advance({bool skipped = false, DateTime? now}) {
final DateTime moment = now ?? DateTime.now();
final bool wasRunning = running;
if (!phase.rest && phase.lastSet && !skipped) {
phase.step.completed = true;
}
if (skipped && !phase.rest) {
skippedCount = skippedCount + 1;
}
pause(now: moment);
_phaseSeconds = 0;
if (onLastPhase) {
return false;
}
phaseIndex = phaseIndex + 1;
if (wasRunning) {
resume(now: moment);
}
return true;
}
/// Back to the start of the previous work phase. Rest is never a target.
void back({DateTime? now}) {
final DateTime moment = now ?? DateTime.now();
final bool wasRunning = running;
pause(now: moment);
_phaseSeconds = 0;
int target = phaseIndex - 1;
while (target > 0 && phases[target].rest) {
target = target - 1;
}
phaseIndex = target < 0 ? 0 : target;
phases[phaseIndex].step.completed = false;
if (wasRunning) {
resume(now: moment);
}
}
/// Jump to the first set of [stepIndex].
void jumpTo(int stepIndex, {DateTime? now}) {
final int target =
phases.indexWhere((item) => item.stepIndex == stepIndex && !item.rest);
if (target < 0) {
return;
}
final DateTime moment = now ?? DateTime.now();
final bool wasRunning = running;
pause(now: moment);
_phaseSeconds = 0;
phaseIndex = target;
if (wasRunning) {
resume(now: moment);
}
}
/// The step index the chain broke at, for a partial log; -1 when clean.
int get breakIndex {
return chain.complete ? -1 : phase.stepIndex;
}
/// The next work phase after this one, for the "up next" line.
RoutinePhase? get nextWork {
for (int index = phaseIndex + 1; index < phases.length; index++) {
if (!phases[index].rest) {
return phases[index];
}
}
return null;
}
}

View File

@@ -0,0 +1,31 @@
/// How a single routine step is satisfied.
enum StepMode {
/// A clock runs down and the step advances on its own.
Timed,
/// A rep target per set; the set ends when you say it does.
Reps,
/// A task. Ticked, not timed — the clock still records how long it took.
Check,
}
String stepModeLabel(StepMode value) {
switch (value) {
case StepMode.Timed:
return "Timed";
case StepMode.Reps:
return "Reps";
case StepMode.Check:
return "Tick";
}
}
StepMode getStepMode(String? name) {
for (StepMode value in StepMode.values) {
if (value.name == name) {
return value;
}
}
return StepMode.Timed;
}

View File

@@ -0,0 +1,27 @@
/// A quick to-do: no window, no class, no debt. Kept on the device so jotting
/// something down never waits on the network.
class TodoItem {
String id;
String title;
bool done;
TodoItem({required this.id, required this.title, this.done = false});
factory TodoItem.fromJson(Map<String, dynamic> json) {
return TodoItem(
id: json['id'] ?? '',
title: json['title'] ?? '',
done: json['done'] ?? false,
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['done'] = done;
return data;
}
}

View File

@@ -9,6 +9,12 @@ import '../about/external/initial/CompletionRequest.dart';
import '../about/external/initial/DeferralRequest.dart'; import '../about/external/initial/DeferralRequest.dart';
import '../about/external/initial/DeviceRequest.dart'; import '../about/external/initial/DeviceRequest.dart';
import '../about/external/initial/GoalRequest.dart'; import '../about/external/initial/GoalRequest.dart';
import '../about/external/initial/GroupGoalRequest.dart';
import '../about/external/initial/GroupMessageRequest.dart';
import '../about/external/initial/GroupRequest.dart';
import '../about/external/initial/JoinGroupRequest.dart';
import '../about/external/initial/NudgeRequest.dart';
import '../about/external/initial/ObjectiveProgressRequest.dart';
import '../about/external/initial/IdRequest.dart'; import '../about/external/initial/IdRequest.dart';
import '../about/external/initial/LoginData.dart'; import '../about/external/initial/LoginData.dart';
import '../about/external/initial/ReportCardRequest.dart'; import '../about/external/initial/ReportCardRequest.dart';
@@ -388,6 +394,13 @@ class Comms implements ConnectComms {
return await dio.post(navigation.key, data: request); return await dio.post(navigation.key, data: request);
} }
@override
Future<Response> saveRoutineEntry(Map<String, dynamic> request) async {
Pair navigation = await getRequestHeaders(saveRoutine, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override @override
Future<Response> logRoutineChainEntry(Map<String, dynamic> request) async { Future<Response> logRoutineChainEntry(Map<String, dynamic> request) async {
Pair navigation = await getRequestHeaders(logRoutineChain, ""); Pair navigation = await getRequestHeaders(logRoutineChain, "");
@@ -505,4 +518,76 @@ class Comms implements ConnectComms {
dio.options.headers = navigation.value; dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request); return await dio.post(navigation.key, data: request);
} }
// ── Groups ────────────────────────────────────────────────────────────────
@override
Future<Response> getMyGroups(HistoryRequest request) async {
Pair navigation = await getRequestHeaders(myGroups, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> getGroupEntry(IdRequest request) async {
Pair navigation = await getRequestHeaders(oneGroup, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> saveGroupEntry(GroupRequest request) async {
Pair navigation = await getRequestHeaders(saveGroup, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> joinGroupEntry(JoinGroupRequest request) async {
Pair navigation = await getRequestHeaders(joinGroup, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> leaveGroupEntry(IdRequest request) async {
Pair navigation = await getRequestHeaders(leaveGroup, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> saveGroupGoalEntry(GroupGoalRequest request) async {
Pair navigation = await getRequestHeaders(saveGroupGoal, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> logObjectiveProgress(ObjectiveProgressRequest request) async {
Pair navigation = await getRequestHeaders(logObjective, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> getGroupMessages(IdRequest request) async {
Pair navigation = await getRequestHeaders(groupMessages, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> sendGroupMessage(GroupMessageRequest request) async {
Pair navigation = await getRequestHeaders(sendGroupMessageTo, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
@override
Future<Response> nudgeGroupMember(NudgeRequest request) async {
Pair navigation = await getRequestHeaders(nudgeMember, "");
dio.options.headers = navigation.value;
return await dio.post(navigation.key, data: request);
}
} }

View File

@@ -172,3 +172,24 @@ String myPartners = 'Partner/Mine';
String invitePartner = 'Partner/Invite'; String invitePartner = 'Partner/Invite';
String partnerPolicy = 'Partner/Policy'; String partnerPolicy = 'Partner/Policy';
// ── Groups ────────────────────────────────────────────────────────────────────
String myGroups = 'Group/Mine';
String oneGroup = 'Group/One';
String saveGroup = 'Group/Save';
String joinGroup = 'Group/Join';
String leaveGroup = 'Group/Leave';
String saveGroupGoal = 'Group/Goal/Save';
String logObjective = 'Group/Objective/Log';
String groupMessages = 'Group/Messages';
String sendGroupMessageTo = 'Group/Message/Send';
String nudgeMember = 'Group/Nudge';

View File

@@ -9,6 +9,12 @@ import '../about/external/initial/CompletionRequest.dart';
import '../about/external/initial/DeferralRequest.dart'; import '../about/external/initial/DeferralRequest.dart';
import '../about/external/initial/DeviceRequest.dart'; import '../about/external/initial/DeviceRequest.dart';
import '../about/external/initial/GoalRequest.dart'; import '../about/external/initial/GoalRequest.dart';
import '../about/external/initial/GroupGoalRequest.dart';
import '../about/external/initial/GroupMessageRequest.dart';
import '../about/external/initial/GroupRequest.dart';
import '../about/external/initial/JoinGroupRequest.dart';
import '../about/external/initial/NudgeRequest.dart';
import '../about/external/initial/ObjectiveProgressRequest.dart';
import '../about/external/initial/IdRequest.dart'; import '../about/external/initial/IdRequest.dart';
import '../about/external/initial/LoginData.dart'; import '../about/external/initial/LoginData.dart';
import '../about/external/initial/ReportCardRequest.dart'; import '../about/external/initial/ReportCardRequest.dart';
@@ -108,6 +114,8 @@ abstract class ConnectComms {
Future<Response> getMyRoutines(HistoryRequest request); Future<Response> getMyRoutines(HistoryRequest request);
Future<Response> saveRoutineEntry(Map<String, dynamic> request);
Future<Response> logRoutineChainEntry(Map<String, dynamic> request); Future<Response> logRoutineChainEntry(Map<String, dynamic> request);
// ── Training ──────────────────────────────────────────────────────────── // ── Training ────────────────────────────────────────────────────────────
@@ -142,4 +150,25 @@ abstract class ConnectComms {
Future<Response> getMyNotifications(HistoryRequest request); Future<Response> getMyNotifications(HistoryRequest request);
Future<Response> acknowledgeNudgeEntry(IdRequest request); Future<Response> acknowledgeNudgeEntry(IdRequest request);
// ── Groups ──────────────────────────────────────────────────────────────
Future<Response> getMyGroups(HistoryRequest request);
Future<Response> getGroupEntry(IdRequest request);
Future<Response> saveGroupEntry(GroupRequest request);
Future<Response> joinGroupEntry(JoinGroupRequest request);
Future<Response> leaveGroupEntry(IdRequest request);
Future<Response> saveGroupGoalEntry(GroupGoalRequest request);
Future<Response> logObjectiveProgress(ObjectiveProgressRequest request);
Future<Response> getGroupMessages(IdRequest request);
Future<Response> sendGroupMessage(GroupMessageRequest request);
Future<Response> nudgeGroupMember(NudgeRequest request);
} }

View File

@@ -1,5 +1,6 @@
import 'dart:io'; import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:flutter_local_notifications/flutter_local_notifications.dart'; import 'package:flutter_local_notifications/flutter_local_notifications.dart';
import '../about/external/data/Commitment.dart'; import '../about/external/data/Commitment.dart';
@@ -32,7 +33,7 @@ class LocalNotificationEngine {
static bool _ready = false; static bool _ready = false;
static Future<void> init() async { static Future<void> init() async {
if (_ready) { if (_ready || kIsWeb) {
return; return;
} }
@@ -105,6 +106,10 @@ class LocalNotificationEngine {
/// The ongoing notification for a running task. Shows the live remaining /// The ongoing notification for a running task. Shows the live remaining
/// time so it is useful from the lock screen without unlocking. /// time so it is useful from the lock screen without unlocking.
static Future<void> showSessionNotification(LiveSession session) async { static Future<void> showSessionNotification(LiveSession session) async {
// The browser has no notification channels; the runner works without.
if (kIsWeb) {
return;
}
await init(); await init();
final String remaining = session.requiredSeconds > 0 final String remaining = session.requiredSeconds > 0
@@ -144,6 +149,10 @@ class LocalNotificationEngine {
} }
static Future<void> cancelSessionNotification() async { static Future<void> cancelSessionNotification() async {
// The browser has no notification channels; the runner works without.
if (kIsWeb) {
return;
}
await init(); await init();
await plugin.cancel(id: sessionNotificationId); await plugin.cancel(id: sessionNotificationId);
} }
@@ -156,6 +165,9 @@ class LocalNotificationEngine {
EscalationTier tier, EscalationTier tier,
ToneLevel tone, ToneLevel tone,
) async { ) async {
if (kIsWeb) {
return;
}
await init(); await init();
final bool nonNegotiable = final bool nonNegotiable =
@@ -198,6 +210,10 @@ class LocalNotificationEngine {
} }
static Future<void> cancelAll() async { static Future<void> cancelAll() async {
// The browser has no notification channels; the runner works without.
if (kIsWeb) {
return;
}
await init(); await init();
await plugin.cancelAll(); await plugin.cancelAll();
} }

View File

@@ -0,0 +1,61 @@
import 'package:flutter/material.dart';
import '../utils/Colors.dart';
/// The airy backdrop: sage mist at the top drifting to cream, with two soft
/// glows so the glass controls have something to blur.
class AmbientBackground extends StatelessWidget {
final Widget child;
const AmbientBackground({super.key, required this.child});
@override
Widget build(BuildContext context) {
return Stack(
children: [
const Positioned.fill(
child: DecoratedBox(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: <Color>[
colorAmbientTop,
colorAmbientMid,
colorAmbientBottom,
],
stops: <double>[0.0, 0.45, 1.0],
),
),
),
),
Positioned(
top: -140,
right: -110,
child: _glow(380, colorAmbientGlowSage),
),
Positioned(
top: 300,
left: -170,
child: _glow(360, colorAmbientGlowWarm),
),
Positioned.fill(child: child),
],
);
}
Widget _glow(double size, Color color) {
return IgnorePointer(
child: Container(
width: size,
height: size,
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: RadialGradient(
colors: <Color>[color, color.withValues(alpha: 0.0)],
),
),
),
);
}
}

View File

@@ -48,7 +48,7 @@ class TickBox extends StatelessWidget {
height: size, height: size,
decoration: BoxDecoration( decoration: BoxDecoration(
color: checked ? tone : Colors.transparent, color: checked ? tone : Colors.transparent,
borderRadius: BorderRadius.circular(7), borderRadius: BorderRadius.zero,
border: Border.all( border: Border.all(
color: checked ? tone : colorGrey.withValues(alpha: 0.55), color: checked ? tone : colorGrey.withValues(alpha: 0.55),
width: 1.6, width: 1.6,
@@ -202,7 +202,7 @@ Widget addTaskAffordance(
alignment: Alignment.center, alignment: Alignment.center,
decoration: BoxDecoration( decoration: BoxDecoration(
color: tone.withValues(alpha: 0.12), color: tone.withValues(alpha: 0.12),
borderRadius: BorderRadius.circular(14), borderRadius: BorderRadius.zero,
border: Border.all(color: tone.withValues(alpha: 0.25), width: 1), border: Border.all(color: tone.withValues(alpha: 0.25), width: 1),
), ),
child: Icon(Icons.add_rounded, size: 22, color: tone), child: Icon(Icons.add_rounded, size: 22, color: tone),

View File

@@ -0,0 +1,19 @@
import 'package:flutter/widgets.dart';
/// Tells controls placed in a [Sheet]'s chrome whether they sit on the light
/// ambient backdrop or on a coloured stage, so they pick glass to match.
class ChromeTone extends InheritedWidget {
final bool light;
const ChromeTone({super.key, required this.light, required super.child});
static bool isLight(BuildContext context) {
return context.dependOnInheritedWidgetOfExactType<ChromeTone>()?.light ??
false;
}
@override
bool updateShouldNotify(covariant ChromeTone oldWidget) {
return oldWidget.light != light;
}
}

View File

@@ -32,7 +32,7 @@ Widget pill(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5), padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
decoration: BoxDecoration( decoration: BoxDecoration(
color: background, color: background,
borderRadius: BorderRadius.circular(999), borderRadius: BorderRadius.zero,
border: Border.all(color: foreground.withValues(alpha: 0.20), width: 1), border: Border.all(color: foreground.withValues(alpha: 0.20), width: 1),
), ),
child: Row( child: Row(
@@ -57,11 +57,11 @@ Widget pill(
/// The standard card surface. /// The standard card surface.
Widget card({ Widget card({
required Widget child, required Widget child,
EdgeInsets padding = const EdgeInsets.all(16), EdgeInsets padding = const EdgeInsets.all(20),
EdgeInsets margin = EdgeInsets.zero, EdgeInsets margin = EdgeInsets.zero,
Color? background, Color? background,
Color? borderColor, Color? borderColor,
double radius = 16, double radius = 22,
VoidCallback? onTap, VoidCallback? onTap,
}) { }) {
final Widget body = Container( final Widget body = Container(
@@ -70,13 +70,13 @@ Widget card({
margin: margin, margin: margin,
decoration: BoxDecoration( decoration: BoxDecoration(
color: background ?? colorCard, color: background ?? colorCard,
borderRadius: BorderRadius.circular(radius), borderRadius: BorderRadius.zero,
border: Border.all(color: borderColor ?? colorBorder, width: 1), border: Border.all(color: borderColor ?? colorGlassBorder, width: 1),
boxShadow: const [ boxShadow: const [
BoxShadow( BoxShadow(
color: Color(0x08000000), color: Color(0x0F2A3A30),
blurRadius: 18, blurRadius: 24,
offset: Offset(0, 4), offset: Offset(0, 8),
), ),
], ],
), ),
@@ -159,7 +159,6 @@ Widget emptyState(
height: 76, height: 76,
decoration: BoxDecoration( decoration: BoxDecoration(
color: tone.withValues(alpha: 0.08), color: tone.withValues(alpha: 0.08),
shape: BoxShape.circle,
), ),
child: Icon(icon, size: 32, color: tone), child: Icon(icon, size: 32, color: tone),
), ),
@@ -191,7 +190,7 @@ Widget meter(
: fraction; : fraction;
return ClipRRect( return ClipRRect(
borderRadius: BorderRadius.circular(999), borderRadius: BorderRadius.zero,
child: LinearProgressIndicator( child: LinearProgressIndicator(
value: clamped, value: clamped,
minHeight: height, minHeight: height,

View File

@@ -0,0 +1,175 @@
import 'dart:ui';
import 'package:flutter/material.dart';
import '../utils/Colors.dart';
/// A clock face drawn as a string of dots traced along each digit's outline —
/// the runner's signature readout. Only digits and ':' are drawn.
class DotDigits extends StatelessWidget {
final String value;
/// Glyph height in logical pixels.
final double height;
final Color? color;
const DotDigits({
super.key,
required this.value,
this.height = 64,
this.color,
});
@override
Widget build(BuildContext context) {
final _DotDigitsPainter painter =
_DotDigitsPainter(value, height, color ?? colorInk);
return CustomPaint(size: painter.measure(), painter: painter);
}
}
class _DotDigitsPainter extends CustomPainter {
final String value;
final double height;
final Color color;
_DotDigitsPainter(this.value, this.height, this.color);
/// Glyphs live in a 1 × 1.6 box.
double get _scale => height / 1.6;
double get _digitWidth => _scale * 1.0;
double get _colonWidth => _scale * 0.5;
double get _tracking => _scale * 0.34;
Size measure() {
double width = 0;
for (int i = 0; i < value.length; i++) {
width = width + (value[i] == ':' ? _colonWidth : _digitWidth);
if (i != value.length - 1) {
width = width + _tracking;
}
}
return Size(width + height * 0.08, height + height * 0.08);
}
@override
void paint(Canvas canvas, Size size) {
final double dot = height * 0.036;
final double gap = height * 0.082;
final Paint paint = Paint()..color = color;
canvas.translate(height * 0.04, height * 0.04);
double x = 0;
for (int i = 0; i < value.length; i++) {
final String glyph = value[i];
if (glyph == ':') {
canvas.drawCircle(
Offset(x + _colonWidth / 2, _scale * 0.52), dot * 1.25, paint);
canvas.drawCircle(
Offset(x + _colonWidth / 2, _scale * 1.12), dot * 1.25, paint);
x = x + _colonWidth + _tracking;
continue;
}
final Path? outline = _glyph(glyph);
if (outline != null) {
final Path placed = outline.transform(
(Matrix4.identity()
..translateByDouble(x, 0, 0, 1)
..scaleByDouble(_scale, _scale, 1, 1))
.storage);
for (PathMetric metric in placed.computeMetrics()) {
final int count = (metric.length / gap).floor().clamp(1, 400);
final double step = metric.length / count;
final int last = metric.isClosed ? count - 1 : count;
for (int n = 0; n <= last; n++) {
final Tangent? tangent = metric.getTangentForOffset(n * step);
if (tangent != null) {
canvas.drawCircle(tangent.position, dot, paint);
}
}
}
}
x = x + _digitWidth + _tracking;
}
}
Path? _glyph(String glyph) {
switch (glyph) {
case '0':
return Path()
..addRRect(RRect.fromRectAndRadius(
const Rect.fromLTWH(0, 0, 1, 1.6), const Radius.circular(0.5)));
case '1':
return Path()
..moveTo(0.22, 0.32)
..lineTo(0.6, 0)
..lineTo(0.6, 1.6);
case '2':
return Path()
..moveTo(0.03, 0.4)
..cubicTo(0.06, 0.02, 0.97, 0.0, 0.97, 0.44)
..cubicTo(0.97, 0.8, 0.05, 1.08, 0.0, 1.6)
..lineTo(1.0, 1.6);
case '3':
return Path()
..moveTo(0.04, 0.26)
..cubicTo(0.2, -0.06, 0.95, 0.0, 0.95, 0.4)
..cubicTo(0.95, 0.68, 0.66, 0.78, 0.4, 0.78)
..cubicTo(0.76, 0.78, 1.0, 0.92, 1.0, 1.2)
..cubicTo(1.0, 1.66, 0.18, 1.7, 0.0, 1.34);
case '4':
return Path()
..moveTo(0.76, 1.6)
..lineTo(0.76, 0.0)
..lineTo(0.0, 1.12)
..lineTo(1.0, 1.12);
case '5':
return Path()
..moveTo(0.92, 0.0)
..lineTo(0.14, 0.0)
..lineTo(0.06, 0.72)
..cubicTo(0.36, 0.54, 1.0, 0.6, 1.0, 1.08)
..cubicTo(1.0, 1.66, 0.2, 1.7, 0.0, 1.36);
case '6':
return Path()
..moveTo(0.86, 0.14)
..cubicTo(0.44, -0.12, 0.0, 0.24, 0.0, 1.1)
..addOval(const Rect.fromLTWH(0.0, 0.66, 1.0, 0.94));
case '7':
return Path()
..moveTo(0.0, 0.0)
..lineTo(1.0, 0.0)
..lineTo(0.34, 1.6);
case '8':
return Path()
..addOval(const Rect.fromLTWH(0.08, 0.0, 0.84, 0.74))
..addOval(const Rect.fromLTWH(0.0, 0.74, 1.0, 0.86));
case '9':
return Path()
..addOval(const Rect.fromLTWH(0.0, 0.0, 1.0, 0.94))
..moveTo(1.0, 0.5)
..cubicTo(1.0, 1.36, 0.56, 1.72, 0.14, 1.46);
default:
return null;
}
}
@override
bool shouldRepaint(covariant _DotDigitsPainter oldDelegate) {
return oldDelegate.value != value ||
oldDelegate.height != height ||
oldDelegate.color != color;
}
}

View File

@@ -0,0 +1,127 @@
import 'package:flutter/material.dart';
import '../about/internal/application/TextType.dart';
import '../utils/Colors.dart';
import 'GlassSurface.dart';
import 'text/Text.dart';
typedef NavEntry = ({IconData icon, String label, VoidCallback onTap});
/// The floating tab bar: the selected tab is a filled night block, the rest
/// sit quietly on white. An optional dark action button can sit beside it.
class FloatingNav extends StatelessWidget {
final List<NavEntry> entries;
final int selected;
final IconData? actionIcon;
final VoidCallback? onAction;
const FloatingNav({
super.key,
required this.entries,
required this.selected,
this.actionIcon,
this.onAction,
});
@override
Widget build(BuildContext context) {
return SafeArea(
top: false,
child: Padding(
padding: const EdgeInsets.fromLTRB(16, 0, 16, 14),
child: Row(
children: [
Expanded(
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.zero,
boxShadow: const [
BoxShadow(
color: Color(0x1A1A1F1C),
blurRadius: 30,
offset: Offset(0, 10),
),
],
),
child: GlassSurface(
radius: BorderRadius.zero,
tint: colorGlassStrong,
padding: const EdgeInsets.all(6),
child: Row(
children: [
for (int index = 0; index < entries.length; index++)
Expanded(child: _tab(entries[index], index == selected)),
],
),
),
),
),
if (onAction != null) ...[
const SizedBox(width: 10),
GestureDetector(
onTap: onAction,
child: Container(
width: 72,
height: 72,
decoration: BoxDecoration(
gradient: const RadialGradient(
center: Alignment(-0.3, -0.4),
colors: <Color>[colorNightGlow, colorNight],
),
border: Border.all(color: colorWhite, width: 3),
boxShadow: const [
BoxShadow(
color: Color(0x331A1F1C),
blurRadius: 24,
offset: Offset(0, 10),
),
],
),
child: Icon(actionIcon, size: 24, color: colorLime),
),
),
],
],
),
),
);
}
Widget _tab(NavEntry entry, bool active) {
return GestureDetector(
onTap: entry.onTap,
behavior: HitTestBehavior.opaque,
child: AnimatedContainer(
duration: const Duration(milliseconds: 220),
curve: Curves.easeOutCubic,
padding: const EdgeInsets.symmetric(vertical: 10),
decoration: BoxDecoration(
color: active ? colorHeaderBottom : colorWhite.withValues(alpha: 0.0),
borderRadius: BorderRadius.zero,
boxShadow: active
? const [
BoxShadow(
color: Color(0x141A1F1C),
blurRadius: 12,
offset: Offset(0, 4),
),
]
: const [],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(entry.icon,
size: 23, color: active ? colorWhite : colorInkSoft),
const SizedBox(height: 4),
text(entry.label, 10, active ? TextType.Medium : TextType.Regular,
color: active ? colorWhite : colorInkSoft, maxLines: 1),
],
),
),
);
}
}

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@@ -0,0 +1,104 @@
import 'dart:ui';
import 'package:flutter/material.dart';
import '../utils/Colors.dart';
/// Frosted glass: the background blurred through a translucent white panel
/// with a bright hairline edge. Controls and floating chrome are built from it.
class GlassSurface extends StatelessWidget {
final Widget child;
final BorderRadius radius;
final EdgeInsets padding;
final Color? tint;
/// Over a dark or coloured stage the panel goes smoky instead of milky.
final bool onDark;
final double blur;
const GlassSurface({
super.key,
required this.child,
this.radius = const BorderRadius.all(Radius.zero),
this.padding = EdgeInsets.zero,
this.tint,
this.onDark = false,
this.blur = 18,
});
@override
Widget build(BuildContext context) {
return ClipRRect(
borderRadius: radius,
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: blur, sigmaY: blur),
child: Container(
padding: padding,
decoration: BoxDecoration(
color: tint ??
(onDark ? colorWhite.withValues(alpha: 0.16) : colorGlass),
borderRadius: radius,
border: Border.all(
color: onDark
? colorWhite.withValues(alpha: 0.22)
: colorGlassBorder,
width: 1,
),
),
child: child,
),
),
);
}
}
/// A round frosted control — back, close, bell, more.
Widget glassCircle(
IconData icon,
VoidCallback onTap, {
double size = 50,
bool onDark = false,
bool dotted = false,
Color? dotColor,
}) {
return GestureDetector(
onTap: onTap,
behavior: HitTestBehavior.opaque,
child: Stack(
clipBehavior: Clip.none,
children: [
GlassSurface(
onDark: onDark,
radius: BorderRadius.zero,
child: SizedBox(
width: size,
height: size,
child: Icon(
icon,
size: size * 0.42,
color: onDark ? colorWhite : colorInk,
),
),
),
if (dotted)
Positioned(
top: 2,
right: 2,
child: Container(
width: 10,
height: 10,
decoration: BoxDecoration(
color: dotColor ?? colorAccent,
shape: BoxShape.circle,
border: Border.all(color: colorWhite, width: 1.5),
),
),
),
],
),
);
}

View File

@@ -0,0 +1,127 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import '../about/external/data/Goal.dart';
import '../about/internal/application/TextType.dart';
import '../utils/Colors.dart';
import '../utils/CommonUtils.dart';
import 'text/Text.dart';
/// The goal chooser, shared by the task form and the routine builder. Opened
/// only once the goals have been loaded — `selectField` loads on tap.
///
/// Resolves to the chosen goal, to a bare `Goal()` (no id) for "no goal", or
/// to null when dismissed without a choice.
Future<Goal?> showGoalPicker(
BuildContext context,
List<Goal> goals, {
String? selectedId,
}) {
return showModalBottomSheet<Goal>(
context: context,
isScrollControlled: true,
backgroundColor: Colors.transparent,
barrierColor: colorBlack.withValues(alpha: 0.55),
builder: (BuildContext sheetContext) {
final List<Goal> active = goals.where((goal) => !goal.archived).toList();
return Container(
constraints: BoxConstraints(
maxHeight: MediaQuery.of(sheetContext).size.height * 0.75,
),
decoration: const BoxDecoration(
color: colorSheetBackground,
borderRadius: BorderRadius.only(
topLeft: Radius.zero,
topRight: Radius.zero,
),
),
child: ListView(
shrinkWrap: true,
padding: const EdgeInsets.fromLTRB(24, 24, 24, 32),
children: [
text("BELONGS TO", 9, TextType.Bold,
color: colorGrey2, letterSpacing: 1.2),
const SizedBox(height: 8),
text("Which goal is this for?", 24, TextType.Light,
color: colorPrimaryDark),
const SizedBox(height: 18),
_goalOption(
sheetContext,
Goal(),
"No goal",
"Stands on its own",
colorGrey,
selectedId == null,
),
...active.map((goal) => _goalOption(
sheetContext,
goal,
goal.title,
goal.targetDate == null
? "${goal.remainingTasks} open"
: "${goal.remainingTasks} open · ${targetLabel(goal.targetDate)}",
goalColor(goal.colourHex),
goal.id == selectedId,
)),
if (active.isEmpty) ...[
const SizedBox(height: 8),
text("No goals yet. Create one from the Goals screen.", 12,
TextType.Regular,
color: colorGrey2),
],
],
),
);
},
);
}
Widget _goalOption(
BuildContext sheetContext,
Goal goal,
String title,
String caption,
Color accent,
bool selected,
) {
return GestureDetector(
onTap: () => Navigator.pop(sheetContext, goal),
behavior: HitTestBehavior.opaque,
child: Container(
margin: const EdgeInsets.only(bottom: 8),
padding: const EdgeInsets.fromLTRB(14, 13, 14, 13),
decoration: BoxDecoration(
color: colorWhite,
borderRadius: BorderRadius.zero,
border: Border.all(
color: selected ? accent.withValues(alpha: 0.5) : colorBorder,
width: selected ? 1.5 : 1,
),
),
child: Row(
children: [
Container(
width: 12,
height: 12,
decoration: BoxDecoration(color: accent, shape: BoxShape.circle),
),
const SizedBox(width: 14),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
text(title, 14, TextType.Medium, color: colorPrimaryDark),
const SizedBox(height: 3),
text(caption, 11, TextType.Regular, color: colorGrey2),
],
),
),
if (selected)
Icon(CupertinoIcons.checkmark_alt, size: 17, color: accent),
],
),
),
);
}

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@@ -0,0 +1,117 @@
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../utils/Colors.dart';
/// The Grounded mark: a lime sun resting on a ground line beneath two
/// breathing arcs, on a night-green tile. Drawn, not bitmapped, so the splash
/// can raise the sun and light the arcs. Geometry matches the launcher icon.
class GroundedMark extends StatelessWidget {
final double size;
/// 0 → the sun is below the line; 1 → fully risen.
final double rise;
/// 0 → arcs hidden; 1 → both lit. The inner arc lights first.
final double arcs;
final bool tile;
const GroundedMark({
super.key,
this.size = 120,
this.rise = 1,
this.arcs = 1,
this.tile = true,
});
@override
Widget build(BuildContext context) {
return CustomPaint(
size: Size.square(size),
painter: _MarkPainter(rise, arcs, tile),
);
}
}
class _MarkPainter extends CustomPainter {
final double rise;
final double arcs;
final bool tile;
_MarkPainter(this.rise, this.arcs, this.tile);
@override
void paint(Canvas canvas, Size size) {
final double u = size.width / 1024;
final Rect bounds = Offset.zero & size;
if (tile) {
canvas.drawRRect(
RRect.fromRectAndRadius(bounds, Radius.circular(size.width * 0.235)),
Paint()
..shader = const LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: <Color>[colorNightLift, colorNight],
).createShader(bounds),
);
}
final double cx = 512 * u;
final double horizon = 630 * u;
// Arcs — inner then outer.
final List<double> radii = <double>[250, 330];
final List<double> alphas = <double>[0.6, 0.28];
for (int i = 0; i < 2; i++) {
final double lit = ((arcs * 2) - i).clamp(0.0, 1.0);
if (lit <= 0) {
continue;
}
final double r = radii[i] * u;
canvas.drawArc(
Rect.fromCircle(center: Offset(cx, horizon), radius: r - 15 * u),
math.pi * 198 / 180,
math.pi * 144 / 180,
false,
Paint()
..style = PaintingStyle.stroke
..strokeWidth = 30 * u
..strokeCap = StrokeCap.round
..color = colorAmbientMid.withValues(alpha: alphas[i] * lit),
);
}
// The sun, clipped at the horizon so it rises out of the ground.
final double radius = 168 * u;
canvas.save();
canvas.clipRect(Rect.fromLTRB(0, 0, size.width, horizon));
canvas.drawCircle(
Offset(cx, horizon + radius * 2 * (1 - rise)),
radius,
Paint()..color = colorLime,
);
canvas.restore();
// Ground line.
final double ground = horizon + 52 * u;
canvas.drawRRect(
RRect.fromRectAndRadius(
Rect.fromLTRB(250 * u, ground - 20 * u, 774 * u, ground + 20 * u),
Radius.circular(20 * u),
),
Paint()..color = colorAmbientMid,
);
}
@override
bool shouldRepaint(covariant _MarkPainter oldDelegate) {
return oldDelegate.rise != rise ||
oldDelegate.arcs != arcs ||
oldDelegate.tile != tile;
}
}

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@@ -0,0 +1,74 @@
import 'package:flutter/material.dart';
import '../about/internal/application/TextType.dart';
import '../utils/Colors.dart';
import '../utils/CommonUtils.dart';
import 'scene/SceneArt.dart';
import 'text/Text.dart';
/// A member's square portrait: a landscape picked from their name with the
/// initial on it, so everyone is recognisable without a photo.
Widget memberAvatar(String name, double size, {Color? border}) {
const List<List<Color>> palettes = <List<Color>>[
sceneWorkout,
sceneMeditation,
sceneMustDo,
];
final int seed = sceneSeed(name.isEmpty ? "?" : name);
final String initial =
name.isEmpty ? "?" : name.substring(0, 1).toUpperCase();
return Container(
width: size,
height: size,
decoration:
BoxDecoration(border: Border.all(color: border ?? colorWhite, width: 2)),
child: Stack(
fit: StackFit.expand,
children: [
SceneArt(palette: palettes[seed % palettes.length], seed: seed),
Center(
child: text(initial, size * 0.42, TextType.Medium, color: colorWhite),
),
],
),
);
}
/// Several portraits overlapping, with "+N" once there are more than fit.
Widget avatarStack(List<String> names, double size,
{int max = 4, Color? border}) {
final List<String> shown = names.take(max).toList();
final int extra = names.length - shown.length;
final double step = size * 0.68;
final int slots = shown.length + (extra > 0 ? 1 : 0);
return SizedBox(
width: slots == 0 ? 0 : size + step * (slots - 1),
height: size,
child: Stack(
children: [
for (int index = 0; index < shown.length; index++)
Positioned(
left: step * index,
child: memberAvatar(shown[index], size, border: border),
),
if (extra > 0)
Positioned(
left: step * shown.length,
child: Container(
width: size,
height: size,
alignment: Alignment.center,
decoration: BoxDecoration(
color: colorNight,
border: Border.all(color: border ?? colorWhite, width: 2),
),
child: text("+$extra", size * 0.34, TextType.Medium,
color: colorWhite),
),
),
],
),
);
}

View File

@@ -0,0 +1,116 @@
import 'dart:math' as math;
import 'package:flutter/material.dart';
import '../about/internal/application/TextType.dart';
import '../utils/Colors.dart';
import 'text/Text.dart';
/// A thin circular meter with its value in the middle — the routine row's
/// "how far did I get" dial, and the runner's phase clock ring.
class ProgressRing extends StatelessWidget {
final double fraction;
final double size;
final double stroke;
final Color? fill;
final Color? track;
/// Drawn in the centre. Defaults to the percentage.
final Widget? child;
const ProgressRing({
super.key,
required this.fraction,
this.size = 44,
this.stroke = 3,
this.fill,
this.track,
this.child,
});
@override
Widget build(BuildContext context) {
final double clamped = fraction.isNaN ? 0 : fraction.clamp(0, 1).toDouble();
return SizedBox(
width: size,
height: size,
child: TweenAnimationBuilder<double>(
tween: Tween<double>(end: clamped),
duration: const Duration(milliseconds: 450),
curve: Curves.easeOutCubic,
builder: (context, value, _) {
return CustomPaint(
painter: _RingPainter(
value,
stroke,
fill ?? colorPrimaryDark,
track ?? colorMuted,
),
child: Center(
child: child ??
text("${(clamped * 100).round()}%", size * 0.22,
TextType.Bold,
color: colorPrimaryDark),
),
);
},
),
);
}
}
class _RingPainter extends CustomPainter {
final double fraction;
final double stroke;
final Color fill;
final Color track;
_RingPainter(this.fraction, this.stroke, this.fill, this.track);
@override
void paint(Canvas canvas, Size size) {
final Offset centre = Offset(size.width / 2, size.height / 2);
final double radius = (math.min(size.width, size.height) - stroke) / 2;
final Paint base = Paint()
..style = PaintingStyle.stroke
..strokeWidth = stroke
..color = track;
canvas.drawCircle(centre, radius, base);
if (fraction <= 0) {
return;
}
final Paint arc = Paint()
..style = PaintingStyle.stroke
..strokeWidth = stroke
..strokeCap = StrokeCap.round
..color = fill;
canvas.drawArc(
Rect.fromCircle(center: centre, radius: radius),
-math.pi / 2,
2 * math.pi * fraction,
false,
arc,
);
}
@override
bool shouldRepaint(_RingPainter old) {
return old.fraction != fraction ||
old.fill != fill ||
old.track != track ||
old.stroke != stroke;
}
}

View File

@@ -1,15 +1,20 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import '../about/internal/application/TextType.dart'; import '../about/internal/application/TextType.dart';
import '../utils/Colors.dart'; import '../utils/Colors.dart';
import 'Component.dart'; import 'AmbientBackground.dart';
import 'ChromeTone.dart';
import 'GlassSurface.dart';
import 'scene/SceneArt.dart';
import 'text/Text.dart'; import 'text/Text.dart';
/// The house layout: black chrome at the top, a white sheet rising into it with /// The house layout. On the default ambient tone the screen floats on sage
/// a large corner radius. Every screen is built from this so the app reads as /// mist with frosted controls and ink type, and the content rises on a frosted
/// one object rather than a stack of pages. /// sheet. Screens that carry a colour — a goal, a standing tier — or a banner
/// get a tinted stage instead, with white type and smoky glass.
class Sheet extends StatelessWidget { class Sheet extends StatelessWidget {
/// Small all-caps label rendered in the black chrome, above the title. /// Small all-caps label rendered in the chrome, above the title.
final String eyebrow; final String eyebrow;
/// The chrome title — small and centred, not the display title. /// The chrome title — small and centred, not the display title.
@@ -22,7 +27,7 @@ class Sheet extends StatelessWidget {
/// Optional trailing control in the chrome. /// Optional trailing control in the chrome.
final Widget? action; final Widget? action;
/// Chrome colour. Defaults to near-black; standing screens tint it. /// Stage colour. Leaving it null (with no banner) gives the ambient tone.
final Color? chrome; final Color? chrome;
/// Rendered inside the chrome beneath the title — the standing strip. /// Rendered inside the chrome beneath the title — the standing strip.
@@ -30,6 +35,12 @@ class Sheet extends StatelessWidget {
final bool scrollable; final bool scrollable;
/// A painted landscape behind a tinted stage's header, in place of the
/// flat gradient.
final List<Color>? scene;
final int sceneSeed;
const Sheet({ const Sheet({
super.key, super.key,
required this.title, required this.title,
@@ -40,33 +51,39 @@ class Sheet extends StatelessWidget {
this.chrome, this.chrome,
this.banner, this.banner,
this.scrollable = true, this.scrollable = true,
this.scene,
this.sceneSeed = 0,
}); });
bool get _light => chrome == null && banner == null && scene == null;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
final Color chromeColor = chrome ?? colorPrimaryDark; final bool light = _light;
final Color stage = chrome ?? colorPrimaryDark;
final Color ink = light ? colorInk : colorWhite;
final Color soft =
light ? colorInkSoft : colorWhite.withValues(alpha: 0.5);
return Scaffold( final Widget header = SafeArea(
backgroundColor: chromeColor,
body: Column(
mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
SafeArea(
bottom: false, bottom: false,
child: Padding( child: Padding(
padding: const EdgeInsets.fromLTRB(12, 4, 12, 16), padding: const EdgeInsets.fromLTRB(16, 6, 16, 18),
child: Column( child: Column(
mainAxisSize: MainAxisSize.min, mainAxisSize: MainAxisSize.min,
children: [ children: [
Row( Row(
children: [ children: [
SizedBox( SizedBox(
width: 44, width: 46,
child: onBack == null child: onBack == null
? null ? null
: _chromeButton( : Align(
Icons.arrow_back_ios_new_rounded, onBack!), alignment: Alignment.centerLeft,
child: glassCircle(
CupertinoIcons.arrow_left, onBack!,
onDark: !light),
),
), ),
Expanded( Expanded(
child: Column( child: Column(
@@ -77,24 +94,25 @@ class Sheet extends StatelessWidget {
eyebrow.toUpperCase(), eyebrow.toUpperCase(),
9, 9,
TextType.Bold, TextType.Bold,
color: colorWhite.withValues(alpha: 0.45), color: soft,
letterSpacing: 1.2, letterSpacing: 1.2,
align: TextAlign.center, align: TextAlign.center,
), ),
const SizedBox(height: 3), const SizedBox(height: 3),
], ],
text( text(
title, title.toUpperCase(),
15, 14,
TextType.Medium, TextType.Medium,
color: colorWhite, color: ink,
letterSpacing: 0.6,
align: TextAlign.center, align: TextAlign.center,
), ),
], ],
), ),
), ),
SizedBox( SizedBox(
width: 44, width: 46,
child: action == null child: action == null
? null ? null
: Align( : Align(
@@ -105,20 +123,21 @@ class Sheet extends StatelessWidget {
], ],
), ),
if (banner != null) ...[ if (banner != null) ...[
const SizedBox(height: 16), const SizedBox(height: 18),
banner!, banner!,
], ],
], ],
), ),
), ),
), );
Expanded(
final Widget body = Expanded(
child: Container( child: Container(
decoration: BoxDecoration( decoration: BoxDecoration(
color: colorPrimaryLight, color: light ? colorFrost : colorPrimaryLight,
borderRadius: const BorderRadius.only( borderRadius: const BorderRadius.only(
topLeft: Radius.circular(28), topLeft: Radius.zero,
topRight: Radius.circular(28), topRight: Radius.zero,
), ),
), ),
clipBehavior: Clip.antiAlias, clipBehavior: Clip.antiAlias,
@@ -132,66 +151,107 @@ class Sheet extends StatelessWidget {
child: child, child: child,
), ),
), ),
);
final Widget column = ChromeTone(
light: light,
child: Column(
mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [header, body],
), ),
);
if (light) {
return Scaffold(
backgroundColor: colorAmbientMid,
body: AmbientBackground(child: column),
);
}
// A tinted stage: the colour deepens downward and a soft light blooms in
// the corner, so it reads as lit rather than painted flat.
return Scaffold(
backgroundColor: stage,
body: Stack(
children: [
Positioned.fill(
child: DecoratedBox(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: <Color>[
Color.lerp(stage, colorWhite, 0.14)!,
stage,
Color.lerp(stage, colorBlack, 0.35)!,
],
),
),
),
),
if (scene != null)
Positioned(
top: 0,
left: 0,
right: 0,
height: 250,
child: ShaderMask(
shaderCallback: (Rect bounds) => const LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: <Color>[Color(0xFF000000), Color(0x00000000)],
stops: <double>[0.6, 1.0],
).createShader(bounds),
blendMode: BlendMode.dstIn,
child: Stack(
fit: StackFit.expand,
children: [
SceneArt(palette: scene!, seed: sceneSeed),
ColoredBox(color: colorBlack.withValues(alpha: 0.42)),
],
),
),
),
Positioned(
top: -120,
right: -90,
child: Container(
width: 300,
height: 300,
decoration: BoxDecoration(
shape: BoxShape.circle,
gradient: RadialGradient(
colors: <Color>[
colorWhite.withValues(alpha: 0.16),
colorWhite.withValues(alpha: 0.0),
],
),
),
),
),
Positioned.fill(child: column),
], ],
), ),
); );
} }
Widget _chromeButton(IconData icon, VoidCallback onTap) {
return GestureDetector(
onTap: onTap,
child: Container(
width: 38,
height: 38,
alignment: Alignment.center,
decoration: BoxDecoration(
color: colorWhite.withValues(alpha: 0.10),
shape: BoxShape.circle,
),
child: Icon(icon, size: 15, color: colorWhite),
),
);
}
} }
/// A circular control for the black chrome, with an optional unread dot. /// A round frosted control for the chrome, with an optional unread dot. It
/// matches the stage it sits on.
Widget chromeAction( Widget chromeAction(
IconData icon, IconData icon,
VoidCallback onTap, { VoidCallback onTap, {
bool dotted = false, bool dotted = false,
Color? dotColor, Color? dotColor,
}) { }) {
return GestureDetector( return Builder(
onTap: onTap, builder: (BuildContext context) => glassCircle(
child: Stack( icon,
clipBehavior: Clip.none, onTap,
children: [ onDark: !ChromeTone.isLight(context),
Container( dotted: dotted,
width: 38, dotColor: dotColor,
height: 38,
alignment: Alignment.center,
decoration: BoxDecoration(
color: colorWhite.withValues(alpha: 0.10),
shape: BoxShape.circle,
),
child: Icon(icon, size: 17, color: colorWhite),
),
if (dotted)
Positioned(
top: 1,
right: 1,
child: Container(
width: 9,
height: 9,
decoration: BoxDecoration(
color: dotColor ?? colorAccent,
shape: BoxShape.circle,
border: Border.all(color: colorPrimaryDark, width: 1.5),
),
),
),
],
), ),
); );
} }
@@ -215,12 +275,11 @@ Widget labelled(
label.toUpperCase(), label.toUpperCase(),
9, 9,
TextType.Bold, TextType.Bold,
color: labelColor ?? colorGrey2, color: labelColor ?? colorInkSoft,
letterSpacing: 1.0, letterSpacing: 1.0,
), ),
const SizedBox(height: 5), const SizedBox(height: 5),
text(value, valueSize, valueType, text(value, valueSize, valueType, color: valueColor ?? colorInk),
color: valueColor ?? colorPrimaryDark),
], ],
); );
} }
@@ -247,18 +306,15 @@ Widget metaRow(List<Widget> items) {
/// The oversized light display title that opens a section. /// The oversized light display title that opens a section.
Widget displayTitle(String value, {Color? color, double size = 34}) { Widget displayTitle(String value, {Color? color, double size = 34}) {
return text(value, size, TextType.Light, return text(value, size, TextType.Light,
color: color ?? colorPrimaryDark, height: 1.15); color: color ?? colorInk, height: 1.15);
} }
/// A section break: hairline, then a small bold heading with an optional /// A section heading: medium ink label, a soft caption beside it and an
/// trailing chip. /// optional trailing control ("View all").
Widget sectionBreak(String heading, {Widget? trailing, String caption = ""}) { Widget sectionBreak(String heading, {Widget? trailing, String caption = ""}) {
return Column( return Padding(
crossAxisAlignment: CrossAxisAlignment.start, padding: const EdgeInsets.only(top: 6, bottom: 14),
mainAxisSize: MainAxisSize.min, child: Row(
children: [
hairline(margin: const EdgeInsets.only(bottom: 20)),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween, mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center, crossAxisAlignment: CrossAxisAlignment.center,
children: [ children: [
@@ -266,13 +322,17 @@ Widget sectionBreak(String heading, {Widget? trailing, String caption = ""}) {
child: Row( child: Row(
crossAxisAlignment: CrossAxisAlignment.end, crossAxisAlignment: CrossAxisAlignment.end,
children: [ children: [
text(heading, 17, TextType.Bold, color: colorPrimaryDark), text(heading, 16, TextType.Medium, color: colorInk),
if (caption.isNotEmpty) ...[ if (caption.isNotEmpty) ...[
const SizedBox(width: 10), const SizedBox(width: 8),
Padding( Flexible(
padding: const EdgeInsets.only(bottom: 2), child: Padding(
padding: const EdgeInsets.only(bottom: 1),
child: text(caption, 11, TextType.Regular, child: text(caption, 11, TextType.Regular,
color: colorGrey2), color: colorInkSoft,
maxLines: 1,
overflow: TextOverflow.ellipsis),
),
), ),
], ],
], ],
@@ -281,7 +341,5 @@ Widget sectionBreak(String heading, {Widget? trailing, String caption = ""}) {
if (trailing != null) trailing, if (trailing != null) trailing,
], ],
), ),
const SizedBox(height: 16),
],
); );
} }

View File

@@ -13,10 +13,10 @@ Widget roundedCornerButton(
Color? foreground, Color? foreground,
IconData? icon, IconData? icon,
bool enabled = true, bool enabled = true,
double radius = 14, double radius = 99,
double verticalPadding = 16, double verticalPadding = 16,
}) { }) {
final Color bg = enabled ? (background ?? colorPrimaryDark) : colorGrey; final Color bg = enabled ? (background ?? colorNight) : colorGrey;
final Color fg = foreground ?? colorWhite; final Color fg = foreground ?? colorWhite;
return ElevatedButton( return ElevatedButton(
@@ -27,7 +27,7 @@ Widget roundedCornerButton(
disabledBackgroundColor: colorGrey.withValues(alpha: 0.4), disabledBackgroundColor: colorGrey.withValues(alpha: 0.4),
padding: EdgeInsets.symmetric(vertical: verticalPadding), padding: EdgeInsets.symmetric(vertical: verticalPadding),
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(radius), borderRadius: BorderRadius.zero,
), ),
), ),
child: Row( child: Row(
@@ -35,10 +35,13 @@ Widget roundedCornerButton(
mainAxisAlignment: MainAxisAlignment.center, mainAxisAlignment: MainAxisAlignment.center,
children: [ children: [
if (icon != null) ...[ if (icon != null) ...[
Icon(icon, size: 16, color: fg), // The default night pill carries the lime spark on its icon.
Icon(icon,
size: 16,
color: background == null && foreground == null ? colorLime : fg),
const SizedBox(width: 8), const SizedBox(width: 8),
], ],
text(label, 14, TextType.Bold, color: fg), text(label, 14, TextType.Medium, color: fg),
], ],
), ),
); );
@@ -52,7 +55,7 @@ Widget outlinedActionButton(
Color? foreground, Color? foreground,
IconData? icon, IconData? icon,
bool enabled = true, bool enabled = true,
double radius = 14, double radius = 99,
}) { }) {
final Color fg = enabled ? (foreground ?? colorPrimaryDark) : colorGrey; final Color fg = enabled ? (foreground ?? colorPrimaryDark) : colorGrey;
@@ -62,7 +65,7 @@ Widget outlinedActionButton(
side: BorderSide(color: fg.withValues(alpha: 0.35), width: 1), side: BorderSide(color: fg.withValues(alpha: 0.35), width: 1),
padding: const EdgeInsets.symmetric(vertical: 16), padding: const EdgeInsets.symmetric(vertical: 16),
shape: RoundedRectangleBorder( shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(radius), borderRadius: BorderRadius.zero,
), ),
), ),
child: Row( child: Row(
@@ -109,7 +112,7 @@ Widget iconButton(
alignment: Alignment.center, alignment: Alignment.center,
decoration: BoxDecoration( decoration: BoxDecoration(
color: background ?? Colors.transparent, color: background ?? Colors.transparent,
borderRadius: BorderRadius.circular(radius), borderRadius: BorderRadius.zero,
border: bordered border: bordered
? Border.all(color: borderColor ?? colorBorder, width: 1) ? Border.all(color: borderColor ?? colorBorder, width: 1)
: null, : null,
@@ -158,7 +161,7 @@ Widget segmentedSelector<T>({
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 10), padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 10),
decoration: BoxDecoration( decoration: BoxDecoration(
color: isSelected ? active : colorWhite, color: isSelected ? active : colorWhite,
borderRadius: BorderRadius.circular(10), borderRadius: BorderRadius.zero,
border: Border.all( border: Border.all(
color: isSelected ? active : colorBorder, color: isSelected ? active : colorBorder,
width: 1, width: 1,

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