Groups let people keep each other honest: create one or join with a six-letter invite code. Each group has shared goals split into measurable objectives (km, sessions, words) that every member logs toward, a leaderboard of kept rate and streak with nudges, and a group chat where check-ins and nudges appear as cards beside the talk. The open chat polls for new messages. Reached from a new Groups tab (Training moves into the day rail), a Home "Your groups" rail that opens the chat, and a Group tile in the add sheet. Mock mode seeds two groups, a joinable one and members who reply. The water tracker is removed; it did not fit the app. Bottom sheets are now square app-wide via the theme. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
75 lines
2.3 KiB
Dart
75 lines
2.3 KiB
Dart
import 'package:flutter/material.dart';
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import '../about/internal/application/TextType.dart';
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import '../utils/Colors.dart';
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import '../utils/CommonUtils.dart';
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import 'scene/SceneArt.dart';
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import 'text/Text.dart';
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/// A member's square portrait: a landscape picked from their name with the
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/// initial on it, so everyone is recognisable without a photo.
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Widget memberAvatar(String name, double size, {Color? border}) {
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const List<List<Color>> palettes = <List<Color>>[
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sceneWorkout,
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sceneMeditation,
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sceneMustDo,
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];
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final int seed = sceneSeed(name.isEmpty ? "?" : name);
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final String initial =
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name.isEmpty ? "?" : name.substring(0, 1).toUpperCase();
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return Container(
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width: size,
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height: size,
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decoration:
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BoxDecoration(border: Border.all(color: border ?? colorWhite, width: 2)),
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child: Stack(
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fit: StackFit.expand,
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children: [
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SceneArt(palette: palettes[seed % palettes.length], seed: seed),
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Center(
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child: text(initial, size * 0.42, TextType.Medium, color: colorWhite),
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),
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],
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),
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);
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}
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/// Several portraits overlapping, with "+N" once there are more than fit.
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Widget avatarStack(List<String> names, double size,
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{int max = 4, Color? border}) {
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final List<String> shown = names.take(max).toList();
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final int extra = names.length - shown.length;
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final double step = size * 0.68;
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final int slots = shown.length + (extra > 0 ? 1 : 0);
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return SizedBox(
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width: slots == 0 ? 0 : size + step * (slots - 1),
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height: size,
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child: Stack(
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children: [
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for (int index = 0; index < shown.length; index++)
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Positioned(
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left: step * index,
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child: memberAvatar(shown[index], size, border: border),
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),
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if (extra > 0)
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Positioned(
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left: step * shown.length,
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child: Container(
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width: size,
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height: size,
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alignment: Alignment.center,
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decoration: BoxDecoration(
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color: colorNight,
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border: Border.all(color: border ?? colorWhite, width: 2),
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),
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child: text("+$extra", size * 0.34, TextType.Medium,
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color: colorWhite),
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),
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),
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],
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),
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);
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}
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