Files
GroundedHelper/frontend/lib/Grounded/about/external/data/GroupObjective.dart
alvocool 4b71257429 Add groups with shared goals, objectives and chat; drop the water tracker
Groups let people keep each other honest: create one or join with a
six-letter invite code. Each group has shared goals split into measurable
objectives (km, sessions, words) that every member logs toward, a
leaderboard of kept rate and streak with nudges, and a group chat where
check-ins and nudges appear as cards beside the talk. The open chat polls
for new messages.

Reached from a new Groups tab (Training moves into the day rail), a Home
"Your groups" rail that opens the chat, and a Group tile in the add sheet.
Mock mode seeds two groups, a joinable one and members who reply.

The water tracker is removed; it did not fit the app. Bottom sheets are
now square app-wide via the theme.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-03 11:46:41 +03:00

59 lines
1.3 KiB
Dart

/// One measurable part of a shared goal — "Run 100 km", "20 sessions" — that
/// every member logs toward.
class GroupObjective {
String id;
String title;
/// km, sessions, pages, hours…
String unit;
double target;
/// The group's total so far.
double current;
/// What the signed-in user has put in.
double mine;
GroupObjective({
this.id = "",
this.title = "",
this.unit = "",
this.target = 0,
this.current = 0,
this.mine = 0,
});
double get progress {
if (target <= 0) {
return 0;
}
return (current / target).clamp(0.0, 1.0);
}
bool get complete => target > 0 && current >= target;
factory GroupObjective.fromJson(Map<String, dynamic> json) {
return GroupObjective(
id: json['id'] ?? "",
title: json['title'] ?? "",
unit: json['unit'] ?? "",
target: (json['target'] ?? 0).toDouble(),
current: (json['current'] ?? 0).toDouble(),
mine: (json['mine'] ?? 0).toDouble(),
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['unit'] = unit;
data['target'] = target;
data['current'] = current;
data['mine'] = mine;
return data;
}
}