Light sage-to-cream ambient backdrop, frosted glass controls and painted SceneArt landscapes in place of photography. Home becomes a dashboard with a two-tone greeting, a frosted summary ring, category portraits, an up-next rail of image-led cards and a floating glass tab bar. The routine library gets an image header and painted cards; the player gets a scene stage, steps on an arc, a dotted clock and a night pill with a lime spark. Goals become painted cards in their own colour. New logo: a lime sun resting on a ground line under two arcs. The splash raises the sun and lights the arcs; launcher icons and native splash are regenerated to match. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
133 lines
4.3 KiB
YAML
133 lines
4.3 KiB
YAML
name: Grounded
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description: Grounded — a to-do app that doesn't believe you.
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publish_to: 'none'
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version: 1.0.0+1
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environment:
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sdk: ^3.6.2
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dependencies:
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flutter:
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sdk: flutter
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cupertino_icons: ^1.0.2
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# ── State management (MVVM) ─────────────────────────────────────────────
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stacked: ^3.5.0
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# ── HTTP / env ──────────────────────────────────────────────────────────
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dio: ^5.7.0
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flutter_dotenv: ^6.0.1
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# ── Secure storage ──────────────────────────────────────────────────────
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flutter_secure_storage: ^10.3.1
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shared_preferences: ^2.3.2
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# ── Navigation ──────────────────────────────────────────────────────────
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page_transition: ^2.0.5
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# ── Connectivity / device ───────────────────────────────────────────────
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connectivity_plus: ^7.1.1
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device_info_plus: ^12.4.0
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permission_handler: ^12.0.3
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path_provider: ^2.0.11
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uuid: ^4.5.1
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# ── Proof capture (photo / timer / location) ────────────────────────────
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camera: ^0.12.0+1
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file_picker: ^11.0.2
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image: ^4.2.0
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geolocator: ^14.0.2
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# ── Report card / charts ────────────────────────────────────────────────
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fl_chart: ^1.2.0
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# ── Notifications ───────────────────────────────────────────────────────
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flutter_local_notifications: ^21.0.0
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local_notifier: ^0.1.6
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# ── UI ──────────────────────────────────────────────────────────────────
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flutter_spinkit: ^5.1.0
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modal_bottom_sheet: ^3.0.0-pre
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smooth_page_indicator: ^2.0.1
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group_button: ^5.3.4
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pin_code_fields: ^9.3.0
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calendar_date_picker2: ^3.0.0
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photo_view: ^0.15.0
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flutter_animate: ^4.5.0
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vibration: ^3.1.2
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url_launcher: ^6.1.11
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intl: ^0.20.2
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dev_dependencies:
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flutter_test:
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sdk: flutter
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flutter_lints: ^6.0.0
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flutter_launcher_icons: ^0.14.4
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flutter_native_splash: ^2.4.6
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flutter:
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uses-material-design: true
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assets:
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- assets/
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- assets/icons/
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- assets/images/
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- .env
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# General Sans (Fontshare, FFL) — see fonts/LICENSE-GeneralSans.txt
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fonts:
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- family: GroundedBold
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fonts:
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- asset: fonts/bold.ttf
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- family: GroundedLight
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fonts:
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- asset: fonts/light.ttf
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- family: GroundedRegular
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fonts:
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- asset: fonts/regular.ttf
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- family: GroundedMedium
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fonts:
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- asset: fonts/medium.ttf
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# ── Launcher icon ─────────────────────────────────────────────────────────────
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flutter_launcher_icons:
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image_path: "assets/icons/icon.png"
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android: "ic_launcher"
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adaptive_icon_background: "#18211C"
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adaptive_icon_foreground: "assets/icons/icon_foreground.png"
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min_sdk_android: 21
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ios: true
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remove_alpha_ios: true
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web:
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generate: true
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background_color: "#EAEFE6"
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theme_color: "#18211C"
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windows:
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generate: true
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icon_size: 256
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# ── Native splash ─────────────────────────────────────────────────────────────
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# The native splash matches the Flutter splash exactly, so the handover from
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# the OS screen to the app is invisible.
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flutter_native_splash:
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color: "#EAEFE6"
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image: "assets/icons/splash_orb.png"
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android_12:
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color: "#EAEFE6"
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image: "assets/icons/splash_orb.png"
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icon_background_color: "#EAEFE6"
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android: true
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ios: true
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web: true
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