Groups let people keep each other honest: create one or join with a six-letter invite code. Each group has shared goals split into measurable objectives (km, sessions, words) that every member logs toward, a leaderboard of kept rate and streak with nudges, and a group chat where check-ins and nudges appear as cards beside the talk. The open chat polls for new messages. Reached from a new Groups tab (Training moves into the day rail), a Home "Your groups" rail that opens the chat, and a Group tile in the add sheet. Mock mode seeds two groups, a joinable one and members who reply. The water tracker is removed; it did not fit the app. Bottom sheets are now square app-wide via the theme. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
44 lines
1.2 KiB
Dart
44 lines
1.2 KiB
Dart
import '../../about/external/data/Group.dart';
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import '../../about/external/initial/GroupRequest.dart';
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import '../../about/external/initial/JoinGroupRequest.dart';
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import '../parent/ParentViewModel.dart';
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import 'ConnectGroupEditor.dart';
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class ViewGroupEditor extends ParentViewModel {
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ConnectGroupEditor connection;
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ViewGroupEditor(super.context, this.connection);
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void create(GroupRequest request) async {
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if (!await hasNetwork(() => create(request))) return;
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showLoading("Creating the group");
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try {
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final response = await getDataManager().saveGroupEntry(request);
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closeLoading();
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connection.onGroupReady(Group.fromJson(response.data));
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} catch (e) {
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handleError(e, () => create(request), () => dismissError(), "Retry");
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}
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}
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void join(JoinGroupRequest request) async {
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if (!await hasNetwork(() => join(request))) return;
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showLoading("Joining");
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try {
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final response = await getDataManager().joinGroupEntry(request);
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closeLoading();
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connection.onGroupReady(Group.fromJson(response.data));
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} catch (e) {
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handleError(e, () => join(request), () => dismissError(), "Retry");
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}
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}
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}
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