Routines: workout, meditation and must-do routines with timed, rep and tick steps, sets and rest. A library screen, a builder with templates and drag-to-reorder steps, and a full-screen player that auto-advances timed phases, counts backgrounding and logs broken chains as partial. Goals: a goal editor (deadline, colour, category, default class, archive), routines linked to goals, and a goal field on tasks and routines. Tasks added from inside a goal are now actually attached to it via parentId. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
24 lines
783 B
Dart
24 lines
783 B
Dart
import 'package:flutter/material.dart';
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import '../../about/external/data/Goal.dart';
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import '../../about/external/data/RoutineChain.dart';
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import '../../about/internal/application/RoutineKind.dart';
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import 'RoutineBuilderState.dart';
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class RoutineBuilder extends StatefulWidget {
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/// The routine being edited; null builds a new one.
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final RoutineChain? routine;
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/// The kind a new routine starts as — the library's active filter.
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final RoutineKind? kind;
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/// The goal a new routine is created inside, or the goal an edited one
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/// already belongs to (for its title). Changeable in the form.
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final Goal? goal;
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const RoutineBuilder({super.key, this.routine, this.kind, this.goal});
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@override
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State<RoutineBuilder> createState() => RoutineBuilderState();
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}
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