Files
GroundedHelper/frontend/web/index.html
alvocool 16bff634b5 Initial commit: Grounded Flutter frontend
A to-do app that doesn't believe you — an enforcement layer rather than a
neutral ledger.

Architecture ported from Autoreceptives/Frontend/Receptive: stacked MVVM with
the mandatory 4-file screen pattern, one ParentViewModel owning the loading /
network / error overlays and the handleError decision tree, one AppDataManager
gateway, dio comms carrying the three identity headers, secure storage with
random-suffixed keys, and a single-chokepoint Navigator. Package root and Dart
package name are both Grounded; org is nya.

The enforcement engine, one unit per formula in utils/:

- DebtEngine      w(class) x severity(d) x decay(t), sublinear severity so old
                  misses cannot swamp the score; abandonment 2x with 30-day
                  decay immunity; late complete retains 30%
- StandingEngine  Good -> Warned -> Grounded -> Lockdown, derived not set;
                  Grounded replaces home with the overdue queue
- CapacityEngine  blocks over-scheduling against p50 of historically completed
                  minutes, with a learned per-category estimation multiplier
- IntegrityEngine session integrity, weekly volume, plyometric contact ceiling
                  and enforced recovery gaps
- ExcuseAnalyser  on-device excuse clustering plus the confrontation copy
- GuardrailEngine distress detection and rationed amnesty
- ToneEngine      all enforcement copy, so the tone cap lives in one place

CommitmentEvent is append-only and is the source of truth rather than the
status field, which is what makes honest history and excuse analysis possible.

Goals contain commitments via parentId, and a task can be run from a
full-screen runner that derives elapsed time from wall-clock so screen-off
cannot lose time. Backgrounding pauses the clock and is counted. The runner is
mirrored into an ongoing notification, with alarm-class full-screen intents
reserved for non-negotiables.

Design language, fonts, icon and native splash are in place; Mason bricks are
retargeted to this project and verified end-to-end.

flutter analyze lib/ reports no errors.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mfu2gQLSFN21YRBcU2NrTt
2026-07-27 09:11:17 +03:00

116 lines
3.3 KiB
HTML

<!DOCTYPE html><html><head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="$FLUTTER_BASE_HREF">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="grounded">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png">
<title>grounded</title>
<link rel="manifest" href="manifest.json">
<style id="splash-screen-style">
html {
height: 100%
}
body {
margin: 0;
min-height: 100%;
background-color: #141414;
background-size: 100% 100%;
}
.center {
margin: 0;
position: absolute;
top: 50%;
left: 50%;
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
}
.contain {
display:block;
width:100%; height:100%;
object-fit: contain;
}
.stretch {
display:block;
width:100%; height:100%;
}
.cover {
display:block;
width:100%; height:100%;
object-fit: cover;
}
.bottom {
position: absolute;
bottom: 0;
left: 50%;
-ms-transform: translate(-50%, 0);
transform: translate(-50%, 0);
}
.bottomLeft {
position: absolute;
bottom: 0;
left: 0;
}
.bottomRight {
position: absolute;
bottom: 0;
right: 0;
}
</style>
<script id="splash-screen-script">
function removeSplashFromWeb() {
document.getElementById("splash")?.remove();
document.getElementById("splash-branding")?.remove();
document.body.style.background = "transparent";
}
</script>
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport">
</head>
<body>
<picture id="splash">
<source srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x" media="(prefers-color-scheme: light)">
<source srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x" media="(prefers-color-scheme: dark)">
<img class="center" aria-hidden="true" src="splash/img/light-1x.png" alt="">
</picture>
<!--
You can customize the "flutter_bootstrap.js" script.
This is useful to provide a custom configuration to the Flutter loader
or to give the user feedback during the initialization process.
For more details:
* https://docs.flutter.dev/platform-integration/web/initialization
-->
<script src="flutter_bootstrap.js" async=""></script>
</body></html>