Files
alvocool 16bff634b5 Initial commit: Grounded Flutter frontend
A to-do app that doesn't believe you — an enforcement layer rather than a
neutral ledger.

Architecture ported from Autoreceptives/Frontend/Receptive: stacked MVVM with
the mandatory 4-file screen pattern, one ParentViewModel owning the loading /
network / error overlays and the handleError decision tree, one AppDataManager
gateway, dio comms carrying the three identity headers, secure storage with
random-suffixed keys, and a single-chokepoint Navigator. Package root and Dart
package name are both Grounded; org is nya.

The enforcement engine, one unit per formula in utils/:

- DebtEngine      w(class) x severity(d) x decay(t), sublinear severity so old
                  misses cannot swamp the score; abandonment 2x with 30-day
                  decay immunity; late complete retains 30%
- StandingEngine  Good -> Warned -> Grounded -> Lockdown, derived not set;
                  Grounded replaces home with the overdue queue
- CapacityEngine  blocks over-scheduling against p50 of historically completed
                  minutes, with a learned per-category estimation multiplier
- IntegrityEngine session integrity, weekly volume, plyometric contact ceiling
                  and enforced recovery gaps
- ExcuseAnalyser  on-device excuse clustering plus the confrontation copy
- GuardrailEngine distress detection and rationed amnesty
- ToneEngine      all enforcement copy, so the tone cap lives in one place

CommitmentEvent is append-only and is the source of truth rather than the
status field, which is what makes honest history and excuse analysis possible.

Goals contain commitments via parentId, and a task can be run from a
full-screen runner that derives elapsed time from wall-clock so screen-off
cannot lose time. Backgrounding pauses the clock and is counted. The runner is
mirrored into an ongoing notification, with alarm-class full-screen intents
reserved for non-negotiables.

Design language, fonts, icon and native splash are in place; Mason bricks are
retargeted to this project and verified end-to-end.

flutter analyze lib/ reports no errors.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mfu2gQLSFN21YRBcU2NrTt
2026-07-27 09:11:17 +03:00
..

📄 README.md

🚀 API Endpoint Mason Brick

A smart, synchronized generator that appends API logic across Comms, ConnectComms, and AppDataManager while handling auto-imports and optional formatting.

🛠 1. First-Time Setup

Run these commands to ensure Mason and the Dart hooks are ready to go:

# 1. Install Mason CLI (if you haven't)
dart pub global activate mason_cli

# 2. Initialize Mason in project root
mason init

# 3. Install Hook dependencies
cd bricks/api_endpoint/hooks
dart pub get
cd ../../../

# 4. Register the brick
mason get

🔃 2. How to Refresh (When logic or prompts change)

If you update the brick.yaml or the post_gen.dart hook, Mason might use a cached version. Use this "Hard Refresh" command:

rm -rf .mason && mason get

🏃 3. Running the Generator

To add a new endpoint, simply run:

mason make api_endpoint

Interaction Flow:

  1. Endpoint Path: e.g., orders/confirm
  2. Function Name: e.g., confirmOrder
  3. Method: Choose get or post.
  4. Request Body: * Mandatory for POST: e.g., OrderDetails.
    • Optional for GET: Leave empty or provide a type like String.
  5. Auto-Import: The brick scans lib/ for your Body type and adds the import statement automatically.
  6. Format: Choose y to run dart format on all 4 modified files.

🐚 setup_brick.sh

Create this file in your project root to allow one-click setup or refreshing for your team.

#!/bin/bash

# setup_brick.sh
echo "🧹 Cleaning old Mason cache..."
rm -rf .mason

echo "📦 Fetching Hook dependencies..."
if [ -d "bricks/api_endpoint/hooks" ]; then
    cd bricks/api_endpoint/hooks
    dart pub get
    cd ../../../
else
    echo "❌ Error: bricks/api_endpoint/hooks directory not found!"
    exit 1
fi

echo "🧱 Registering Mason Brick..."
mason get

echo "✅ Setup Complete! Run 'mason make api_endpoint' to start."

To use the script:

  1. Create the file: touch setup_brick.sh
  2. Give it permission: chmod +x setup_brick.sh
  3. Run it: ./setup_brick.sh

💡 Pro-Tip: Project Name Detection

In your post_gen.dart hook, ensure you have updated the package:your_project_name string to match your real project name from pubspec.yaml, otherwise the auto-imports will show a red error in VS Code.