Your avatar is your photo, picked from the device by tapping it on Home or
from a new Profile photo row in Settings, shrunk to 256 px and kept on the
phone (there is no upload endpoint yet). Group members show the photo the
server sends in a new `photo` field, everywhere avatars appear. Without a
photo, an initial on a neutral disc. Mock mode bundles free Unsplash
portraits for the sample people.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
Coach is the centre tab: questions about routines, slips, streak, today,
active time and debt, answered on the device from the user's own data,
with a target bar chart and buttons that start routines or open the right
screen. The palette moves to neutral grey, near-black and one orange
accent, and Home's header becomes a light panel. The nav is now
overlapping frosted circles whose active disc pops forward, and tabs fade
and rise in on switch. Goals leaves the nav for Coach and stays one tap
away in Home's category row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
A to-do app that doesn't believe you — an enforcement layer rather than a
neutral ledger.
Architecture ported from Autoreceptives/Frontend/Receptive: stacked MVVM with
the mandatory 4-file screen pattern, one ParentViewModel owning the loading /
network / error overlays and the handleError decision tree, one AppDataManager
gateway, dio comms carrying the three identity headers, secure storage with
random-suffixed keys, and a single-chokepoint Navigator. Package root and Dart
package name are both Grounded; org is nya.
The enforcement engine, one unit per formula in utils/:
- DebtEngine w(class) x severity(d) x decay(t), sublinear severity so old
misses cannot swamp the score; abandonment 2x with 30-day
decay immunity; late complete retains 30%
- StandingEngine Good -> Warned -> Grounded -> Lockdown, derived not set;
Grounded replaces home with the overdue queue
- CapacityEngine blocks over-scheduling against p50 of historically completed
minutes, with a learned per-category estimation multiplier
- IntegrityEngine session integrity, weekly volume, plyometric contact ceiling
and enforced recovery gaps
- ExcuseAnalyser on-device excuse clustering plus the confrontation copy
- GuardrailEngine distress detection and rationed amnesty
- ToneEngine all enforcement copy, so the tone cap lives in one place
CommitmentEvent is append-only and is the source of truth rather than the
status field, which is what makes honest history and excuse analysis possible.
Goals contain commitments via parentId, and a task can be run from a
full-screen runner that derives elapsed time from wall-clock so screen-off
cannot lose time. Backgrounding pauses the clock and is counted. The runner is
mirrored into an ongoing notification, with alarm-class full-screen intents
reserved for non-negotiables.
Design language, fonts, icon and native splash are in place; Mason bricks are
retargeted to this project and verified end-to-end.
flutter analyze lib/ reports no errors.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mfu2gQLSFN21YRBcU2NrTt