Commit Graph

2 Commits

Author SHA1 Message Date
alvocool
1b5d105400 Show real photos for people instead of scene art
Your avatar is your photo, picked from the device by tapping it on Home or
from a new Profile photo row in Settings, shrunk to 256 px and kept on the
phone (there is no upload endpoint yet). Group members show the photo the
server sends in a new `photo` field, everywhere avatars appear. Without a
photo, an initial on a neutral disc. Mock mode bundles free Unsplash
portraits for the sample people.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-09 08:22:41 +03:00
alvocool
fe268cb8aa Redesign the UI after the fitness reference and replace the logo
Light sage-to-cream ambient backdrop, frosted glass controls and painted
SceneArt landscapes in place of photography. Home becomes a dashboard with a
two-tone greeting, a frosted summary ring, category portraits, an up-next rail
of image-led cards and a floating glass tab bar. The routine library gets an
image header and painted cards; the player gets a scene stage, steps on an
arc, a dotted clock and a night pill with a lime spark. Goals become painted
cards in their own colour.

New logo: a lime sun resting on a ground line under two arcs. The splash
raises the sun and lights the arcs; launcher icons and native splash are
regenerated to match.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
2026-11-02 12:33:13 +03:00