Square every corner, enlarge the main surfaces and add a to-do list
Rounded rectangles and round controls are now square across the app; only status dots, glows, the sun, rings and the breathing circle stay round. Cards, rows, thumbnails, featured cards, category tiles, the standing card and the nav are larger. Home gets a quick To-do list kept on the device (TodoItem in InternalMemory), seeded with sample items in mock mode. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
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@@ -239,7 +239,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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],
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),
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GlassSurface(
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radius: BorderRadius.circular(99),
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radius: BorderRadius.zero,
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padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 7),
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child: Row(
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mainAxisSize: MainAxisSize.min,
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@@ -299,11 +299,11 @@ class SplashState extends State<Splash> implements ConnectSplash {
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Widget _mark() {
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return GlassSurface(
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radius: BorderRadius.circular(46),
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radius: BorderRadius.zero,
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padding: const EdgeInsets.all(10),
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child: Container(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(34),
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borderRadius: BorderRadius.zero,
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boxShadow: <BoxShadow>[
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BoxShadow(
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color: colorPrimary.withValues(alpha: 0.4),
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@@ -342,7 +342,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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alignment: alignment,
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child: Container(
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decoration: BoxDecoration(
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borderRadius: BorderRadius.circular(99),
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borderRadius: BorderRadius.zero,
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boxShadow: const [
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BoxShadow(
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color: Color(0x142A3A30),
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@@ -352,7 +352,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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],
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),
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child: GlassSurface(
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radius: BorderRadius.circular(99),
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radius: BorderRadius.zero,
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tint: colorGlassStrong,
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padding: const EdgeInsets.fromLTRB(4, 4, 12, 4),
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child: Row(
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@@ -424,7 +424,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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/// The whole idea in three beats, on glass over the valley.
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Widget _howItWorks() {
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return GlassSurface(
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radius: BorderRadius.circular(24),
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radius: BorderRadius.zero,
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tint: colorGlassStrong,
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padding: const EdgeInsets.fromLTRB(14, 14, 14, 14),
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child: Row(
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@@ -499,7 +499,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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return Column(
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children: [
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GlassSurface(
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radius: BorderRadius.circular(99),
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radius: BorderRadius.zero,
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padding: const EdgeInsets.all(3),
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child: SizedBox(
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width: 150,
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@@ -510,7 +510,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
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width: 150,
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decoration: BoxDecoration(
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color: colorNight,
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borderRadius: BorderRadius.circular(99),
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borderRadius: BorderRadius.zero,
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),
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).animate().scaleX(
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begin: 0.04,
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