Square every corner, enlarge the main surfaces and add a to-do list

Rounded rectangles and round controls are now square across the app; only
status dots, glows, the sun, rings and the breathing circle stay round.
Cards, rows, thumbnails, featured cards, category tiles, the standing card
and the nav are larger. Home gets a quick To-do list kept on the device
(TodoItem in InternalMemory), seeded with sample items in mock mode.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
This commit is contained in:
alvocool
2026-11-02 14:50:31 +03:00
parent 36bc41509d
commit 9c858b8146
38 changed files with 478 additions and 186 deletions

View File

@@ -239,7 +239,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
],
),
GlassSurface(
radius: BorderRadius.circular(99),
radius: BorderRadius.zero,
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 7),
child: Row(
mainAxisSize: MainAxisSize.min,
@@ -299,11 +299,11 @@ class SplashState extends State<Splash> implements ConnectSplash {
Widget _mark() {
return GlassSurface(
radius: BorderRadius.circular(46),
radius: BorderRadius.zero,
padding: const EdgeInsets.all(10),
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(34),
borderRadius: BorderRadius.zero,
boxShadow: <BoxShadow>[
BoxShadow(
color: colorPrimary.withValues(alpha: 0.4),
@@ -342,7 +342,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
alignment: alignment,
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(99),
borderRadius: BorderRadius.zero,
boxShadow: const [
BoxShadow(
color: Color(0x142A3A30),
@@ -352,7 +352,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
],
),
child: GlassSurface(
radius: BorderRadius.circular(99),
radius: BorderRadius.zero,
tint: colorGlassStrong,
padding: const EdgeInsets.fromLTRB(4, 4, 12, 4),
child: Row(
@@ -424,7 +424,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
/// The whole idea in three beats, on glass over the valley.
Widget _howItWorks() {
return GlassSurface(
radius: BorderRadius.circular(24),
radius: BorderRadius.zero,
tint: colorGlassStrong,
padding: const EdgeInsets.fromLTRB(14, 14, 14, 14),
child: Row(
@@ -499,7 +499,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
return Column(
children: [
GlassSurface(
radius: BorderRadius.circular(99),
radius: BorderRadius.zero,
padding: const EdgeInsets.all(3),
child: SizedBox(
width: 150,
@@ -510,7 +510,7 @@ class SplashState extends State<Splash> implements ConnectSplash {
width: 150,
decoration: BoxDecoration(
color: colorNight,
borderRadius: BorderRadius.circular(99),
borderRadius: BorderRadius.zero,
),
).animate().scaleX(
begin: 0.04,