Square every corner, enlarge the main surfaces and add a to-do list

Rounded rectangles and round controls are now square across the app; only
status dots, glows, the sun, rings and the breathing circle stay round.
Cards, rows, thumbnails, featured cards, category tiles, the standing card
and the nav are larger. Home gets a quick To-do list kept on the device
(TodoItem in InternalMemory), seeded with sample items in mock mode.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
This commit is contained in:
alvocool
2026-11-02 14:50:31 +03:00
parent 36bc41509d
commit 9c858b8146
38 changed files with 478 additions and 186 deletions

View File

@@ -117,10 +117,10 @@ class GoalsState extends State<Goals> implements ConnectGoals {
return GestureDetector(
onTap: () => _onOpenGoal(goal),
child: Container(
height: 214,
height: 260,
margin: const EdgeInsets.only(bottom: 14),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(26),
borderRadius: BorderRadius.zero,
boxShadow: const [
BoxShadow(
color: Color(0x262A3A30),
@@ -130,7 +130,7 @@ class GoalsState extends State<Goals> implements ConnectGoals {
],
),
child: ClipRRect(
borderRadius: BorderRadius.circular(26),
borderRadius: BorderRadius.zero,
child: Stack(
fit: StackFit.expand,
children: [
@@ -151,7 +151,7 @@ class GoalsState extends State<Goals> implements ConnectGoals {
children: [
GlassSurface(
onDark: true,
radius: BorderRadius.circular(99),
radius: BorderRadius.zero,
padding: const EdgeInsets.symmetric(
horizontal: 10, vertical: 5),
child: text(