Add groups with shared goals, objectives and chat; drop the water tracker
Groups let people keep each other honest: create one or join with a six-letter invite code. Each group has shared goals split into measurable objectives (km, sessions, words) that every member logs toward, a leaderboard of kept rate and streak with nudges, and a group chat where check-ins and nudges appear as cards beside the talk. The open chat polls for new messages. Reached from a new Groups tab (Training moves into the day rail), a Home "Your groups" rail that opens the chat, and a Group tile in the add sheet. Mock mode seeds two groups, a joinable one and members who reply. The water tracker is removed; it did not fit the app. Bottom sheets are now square app-wide via the theme. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KhQh614DMeYoQEH9SoMRUw
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94
frontend/lib/Grounded/about/external/data/Group.dart
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94
frontend/lib/Grounded/about/external/data/Group.dart
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import '../../../utils/ObjectConvertors.dart';
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import 'GroupGoal.dart';
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import 'GroupMember.dart';
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/// People keeping each other honest: members, the goals they share, and the
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/// chat they talk in.
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class Group {
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String id;
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String name;
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String description;
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String colourHex;
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/// Six characters a friend types to join.
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String inviteCode;
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List<GroupMember> members;
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List<GroupGoal> goals;
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/// Messages the signed-in user has not seen yet.
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int unread;
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String lastMessage;
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String lastAuthor;
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DateTime? lastMessageAt;
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Group({
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this.id = "",
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this.name = "",
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this.description = "",
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this.colourHex = "",
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this.inviteCode = "",
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List<GroupMember>? members,
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List<GroupGoal>? goals,
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this.unread = 0,
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this.lastMessage = "",
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this.lastAuthor = "",
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this.lastMessageAt,
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}) : members = members ?? <GroupMember>[],
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goals = goals ?? <GroupGoal>[];
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/// Average progress across the shared goals.
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double get progress {
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if (goals.isEmpty) {
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return 0;
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}
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double total = 0;
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for (GroupGoal goal in goals) {
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total = total + goal.progress;
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}
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return total / goals.length;
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}
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bool get iOwn => members.any((member) => member.me && member.owner);
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factory Group.fromJson(Map<String, dynamic> json) {
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return Group(
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id: json['id'] ?? "",
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name: json['name'] ?? "",
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description: json['description'] ?? "",
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colourHex: json['colourHex'] ?? "",
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inviteCode: json['inviteCode'] ?? "",
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members: getGroupMemberList(json['members']),
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goals: getGroupGoalList(json['goals']),
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unread: json['unread'] ?? 0,
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lastMessage: json['lastMessage'] ?? "",
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lastAuthor: json['lastAuthor'] ?? "",
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lastMessageAt: json['lastMessageAt'] == null
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? null
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: DateTime.tryParse(json['lastMessageAt']),
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);
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}
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Map<String, dynamic> toJson() {
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final Map<String, dynamic> data = <String, dynamic>{};
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data['id'] = id;
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data['name'] = name;
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data['description'] = description;
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data['colourHex'] = colourHex;
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data['inviteCode'] = inviteCode;
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data['members'] = members.map((item) => item.toJson()).toList();
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data['goals'] = goals.map((item) => item.toJson()).toList();
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data['unread'] = unread;
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data['lastMessage'] = lastMessage;
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data['lastAuthor'] = lastAuthor;
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data['lastMessageAt'] = lastMessageAt?.toIso8601String();
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return data;
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}
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}
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