Initial commit: Grounded Flutter frontend
A to-do app that doesn't believe you — an enforcement layer rather than a
neutral ledger.
Architecture ported from Autoreceptives/Frontend/Receptive: stacked MVVM with
the mandatory 4-file screen pattern, one ParentViewModel owning the loading /
network / error overlays and the handleError decision tree, one AppDataManager
gateway, dio comms carrying the three identity headers, secure storage with
random-suffixed keys, and a single-chokepoint Navigator. Package root and Dart
package name are both Grounded; org is nya.
The enforcement engine, one unit per formula in utils/:
- DebtEngine w(class) x severity(d) x decay(t), sublinear severity so old
misses cannot swamp the score; abandonment 2x with 30-day
decay immunity; late complete retains 30%
- StandingEngine Good -> Warned -> Grounded -> Lockdown, derived not set;
Grounded replaces home with the overdue queue
- CapacityEngine blocks over-scheduling against p50 of historically completed
minutes, with a learned per-category estimation multiplier
- IntegrityEngine session integrity, weekly volume, plyometric contact ceiling
and enforced recovery gaps
- ExcuseAnalyser on-device excuse clustering plus the confrontation copy
- GuardrailEngine distress detection and rationed amnesty
- ToneEngine all enforcement copy, so the tone cap lives in one place
CommitmentEvent is append-only and is the source of truth rather than the
status field, which is what makes honest history and excuse analysis possible.
Goals contain commitments via parentId, and a task can be run from a
full-screen runner that derives elapsed time from wall-clock so screen-off
cannot lose time. Backgrounding pauses the clock and is counted. The runner is
mirrored into an ongoing notification, with alarm-class full-screen intents
reserved for non-negotiables.
Design language, fonts, icon and native splash are in place; Mason bricks are
retargeted to this project and verified end-to-end.
flutter analyze lib/ reports no errors.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mfu2gQLSFN21YRBcU2NrTt
This commit is contained in:
191
frontend/lib/Grounded/utils/IntegrityEngine.dart
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191
frontend/lib/Grounded/utils/IntegrityEngine.dart
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import '../about/external/data/ExercisePrescription.dart';
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import '../about/external/data/SessionLog.dart';
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import '../about/external/data/SetLog.dart';
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/// Did you do the session, or a watered-down version of it?
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///
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/// ```
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/// integrity = 0.5 x (prescribed_sets_done / prescribed_sets)
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/// + 0.3 x (1 - mean |actual_reps - target| / target)
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/// + 0.2 x (hard_exercises_done / hard_exercises_prescribed)
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/// ```
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///
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/// Skipping the hard exercise while doing the easy ones is the most common
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/// form of self-deception in training, and the third term is what detects it.
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class IntegrityEngine {
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static const double setsWeight = 0.5;
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static const double repsWeight = 0.3;
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static const double hardWeight = 0.2;
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static double score(
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SessionLog session,
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List<ExercisePrescription> prescribed,
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) {
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if (prescribed.isEmpty) {
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return 0;
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}
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return (setsWeight * _setCompletion(session, prescribed)) +
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(repsWeight * _repAccuracy(session, prescribed)) +
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(hardWeight * _hardCompletion(session, prescribed));
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}
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/// Prescribed sets actually done, capped at 1 so overshooting one lift does
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/// not paper over skipping another.
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static double _setCompletion(
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SessionLog session,
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List<ExercisePrescription> prescribed,
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) {
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int prescribedSets = 0;
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int doneSets = 0;
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for (ExercisePrescription item in prescribed) {
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prescribedSets = prescribedSets + item.sets;
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final int done = session.sets
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.where((entry) =>
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entry.exerciseId == item.exerciseId && entry.isPrescribed)
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.length;
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doneSets = doneSets + (done > item.sets ? item.sets : done);
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}
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if (prescribedSets == 0) {
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return 0;
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}
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return doneSets / prescribedSets;
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}
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/// How close the reps landed to target, averaged across prescribed sets.
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static double _repAccuracy(
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SessionLog session,
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List<ExercisePrescription> prescribed,
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) {
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double totalError = 0;
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int counted = 0;
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for (ExercisePrescription item in prescribed) {
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if (item.targetReps <= 0) {
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continue;
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}
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final List<SetLog> done = session.sets
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.where((entry) =>
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entry.exerciseId == item.exerciseId && entry.isPrescribed)
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.toList();
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for (SetLog entry in done) {
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final double error =
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(entry.reps - item.targetReps).abs() / item.targetReps;
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totalError = totalError + (error > 1 ? 1 : error);
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counted = counted + 1;
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}
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}
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if (counted == 0) {
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return 0;
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}
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return 1 - (totalError / counted);
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}
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/// The term that catches cherry-picking. "Hard" comes from your historical
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/// RPE on that exercise, not a static label.
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static double _hardCompletion(
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SessionLog session,
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List<ExercisePrescription> prescribed,
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) {
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final List<ExercisePrescription> hard =
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prescribed.where((item) => item.hard).toList();
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if (hard.isEmpty) {
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return 1;
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}
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int done = 0;
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for (ExercisePrescription item in hard) {
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final bool touched = session.sets.any((entry) =>
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entry.exerciseId == item.exerciseId && entry.isPrescribed);
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if (touched) {
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done = done + 1;
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}
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}
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return done / hard.length;
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}
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/// Whether an exercise counts as hard for this user, derived from historical
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/// RPE rather than asserted up front.
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static bool isHard(List<double> historicalRpe, {double cutoff = 8.0}) {
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if (historicalRpe.isEmpty) {
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return false;
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}
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double total = 0;
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for (double value in historicalRpe) {
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total = total + value;
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}
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return (total / historicalRpe.length) >= cutoff;
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}
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/// Weekly volume per muscle group, for under-target warnings — "you went to
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/// the gym" is not a metric.
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static Map<String, int> weeklySetsByMuscleGroup(List<SessionLog> sessions) {
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final Map<String, int> volume = <String, int>{};
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for (SessionLog session in sessions) {
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for (SetLog entry in session.sets) {
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if (entry.muscleGroup.isEmpty) {
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continue;
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}
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volume[entry.muscleGroup] = (volume[entry.muscleGroup] ?? 0) + 1;
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}
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}
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return volume;
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}
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/// Total plyometric ground contacts across the week.
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static int weeklyContacts(List<SessionLog> sessions) {
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int total = 0;
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for (SessionLog session in sessions) {
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total = total + session.contacts;
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}
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return total;
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}
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/// Plyo is the one modality where the app stops you rather than pushes you.
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/// CNS and connective tissue do not recover on a motivation schedule.
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static bool contactCeilingBreached(List<SessionLog> sessions, int ceiling) {
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if (ceiling <= 0) {
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return false;
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}
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return weeklyContacts(sessions) >= ceiling;
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}
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/// Whether enough recovery has passed since the last high-intensity lower
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/// body session.
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static bool recoveredEnough(
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DateTime? lastHighIntensityLowerBody,
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int requiredHours, {
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DateTime? now,
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}) {
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if (lastHighIntensityLowerBody == null) {
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return true;
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}
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final DateTime moment = now ?? DateTime.now();
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return moment.difference(lastHighIntensityLowerBody).inHours >=
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requiredHours;
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}
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/// Training through a deload logs as non-compliance, the same as skipping.
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static bool violatesDeload(SessionLog session, bool isDeloadWeek) {
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if (!isDeloadWeek) {
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return false;
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}
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return session.sets.any((entry) => entry.rpe >= 8);
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}
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}
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