Initial commit: Grounded Flutter frontend

A to-do app that doesn't believe you — an enforcement layer rather than a
neutral ledger.

Architecture ported from Autoreceptives/Frontend/Receptive: stacked MVVM with
the mandatory 4-file screen pattern, one ParentViewModel owning the loading /
network / error overlays and the handleError decision tree, one AppDataManager
gateway, dio comms carrying the three identity headers, secure storage with
random-suffixed keys, and a single-chokepoint Navigator. Package root and Dart
package name are both Grounded; org is nya.

The enforcement engine, one unit per formula in utils/:

- DebtEngine      w(class) x severity(d) x decay(t), sublinear severity so old
                  misses cannot swamp the score; abandonment 2x with 30-day
                  decay immunity; late complete retains 30%
- StandingEngine  Good -> Warned -> Grounded -> Lockdown, derived not set;
                  Grounded replaces home with the overdue queue
- CapacityEngine  blocks over-scheduling against p50 of historically completed
                  minutes, with a learned per-category estimation multiplier
- IntegrityEngine session integrity, weekly volume, plyometric contact ceiling
                  and enforced recovery gaps
- ExcuseAnalyser  on-device excuse clustering plus the confrontation copy
- GuardrailEngine distress detection and rationed amnesty
- ToneEngine      all enforcement copy, so the tone cap lives in one place

CommitmentEvent is append-only and is the source of truth rather than the
status field, which is what makes honest history and excuse analysis possible.

Goals contain commitments via parentId, and a task can be run from a
full-screen runner that derives elapsed time from wall-clock so screen-off
cannot lose time. Backgrounding pauses the clock and is counted. The runner is
mirrored into an ongoing notification, with alarm-class full-screen intents
reserved for non-negotiables.

Design language, fonts, icon and native splash are in place; Mason bricks are
retargeted to this project and verified end-to-end.

flutter analyze lib/ reports no errors.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mfu2gQLSFN21YRBcU2NrTt
This commit is contained in:
alvocool
2026-07-27 09:11:17 +03:00
commit 16bff634b5
315 changed files with 19132 additions and 0 deletions

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/// Frequency-based rather than instance-based: a single miss costs nothing,
/// falling below the target in the rolling window is what accrues debt.
class Habit {
String? id;
String title;
String category;
/// Target completions per rolling window, e.g. 5.
int targetPerWindow;
/// Rolling window length in days, e.g. 7.
int windowDays;
/// Completions inside the current window.
int completionsInWindow;
/// Marked keystone once the data says its completion predicts day quality —
/// the app works this out after ~60 days rather than taking your word.
bool keystone;
/// 0..1 correlation with overall day quality; -1 until there is enough data.
double predictiveStrength;
Habit({
this.id,
this.title = "",
this.category = "",
this.targetPerWindow = 0,
this.windowDays = 7,
this.completionsInWindow = 0,
this.keystone = false,
this.predictiveStrength = -1,
});
factory Habit.fromJson(Map<String, dynamic> json) {
return Habit(
id: json['id'],
title: json['title'] ?? "",
category: json['category'] ?? "",
targetPerWindow: json['targetPerWindow'] ?? 0,
windowDays: json['windowDays'] ?? 7,
completionsInWindow: json['completionsInWindow'] ?? 0,
keystone: json['keystone'] ?? false,
predictiveStrength: (json['predictiveStrength'] ?? -1).toDouble(),
);
}
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = <String, dynamic>{};
data['id'] = id;
data['title'] = title;
data['category'] = category;
data['targetPerWindow'] = targetPerWindow;
data['windowDays'] = windowDays;
data['completionsInWindow'] = completionsInWindow;
data['keystone'] = keystone;
data['predictiveStrength'] = predictiveStrength;
return data;
}
/// Behind target for the window — the only condition under which a habit
/// accrues debt.
bool get behindTarget {
return completionsInWindow < targetPerWindow;
}
int get shortfall {
final int gap = targetPerWindow - completionsInWindow;
return gap > 0 ? gap : 0;
}
}